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creatures.json
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creatures.json
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[
{
"name": "black rolton",
"level": 1,
"url": "https://gswiki.play.net/black_rolton",
"areas": [
"Yander's Farm"
],
"classifications": [
"Living"
],
"description": "This is obviously a prime example of the beast of legend, the fiend of song and tale. Known near and far as an implacable enemy of early settlers, it was this ferocious sheeplike creature that earned the epithet of Sorcerer-Killer in its sordid past. The black rolton is covered with a dusty, matted, disgusting-looking black pelt that is abysmally smelly. However, it isn't this trait alone that gives her such a terrifying appearance. As the animal bleats at you, it is then you get a view of the 'maw of death', with its long, curved incisors that gnash and gnaw. The critter has some nasty-looking hooves as well.",
"skin": "rolton ear"
},
{
"name": "black-winged daggerbeak",
"level": 1,
"url": "https://gswiki.play.net/black-winged_daggerbeak",
"areas": [
"Solhaven Environs"
],
"classifications": [
"Living"
],
"description": "\nWith its naked head resembling that of a vulture and a wingspan of almost three feet, the black-winged daggerbeak gets its name from its wickedly pointed beak and the way it uses it. Created by a mean-spirited enchanter for the bedevilment of some peasants who had offended him, the daggerbeak survives by stabbing domesticated herd animals with its beak and drinking their blood.",
"skin": "daggerbeak wing"
},
{
"name": "carrion worm",
"level": 1,
"url": "https://gswiki.play.net/carrion_worm",
"areas": [
"Coastal Cliffs",
"Icemule Environs"
],
"classifications": [
"Living"
],
"description": "The carrion worm eagerly consumes anything dead and anything living that doesn't put up too much of a fight. Its long, slimy body tapers to a point at the tail end. At the business end, several hundred waving cilia force food into the worm's maw where the food is crushed by rows of short, sharp teeth. The carrion worm hunts blindly, using its keen sense of smell and hearing to locate its prey.",
"skin": "worm skin"
},
{
"name": "fanged rodent",
"level": 1,
"url": "https://gswiki.play.net/fanged_rodent",
"areas": [
"Catacombs (Ta'Vaalor)"
],
"classifications": [
"Living"
],
"description": "With scruffy brown fur and dark black naked ears, the fanged rodent stands nearly two feet in height. An elongated snout with violently twitching whiskers gives this ferocious beast its keen sense of smell and the ability to detect even the most stealthy of adventurers. Its beady eyes glare back with unrestrained hatred as drool dribbles down from its vicious maw and clings to the neck of its dirty pelt. Routinely seen in great packs, the rodent has brought more than one over-eager adventurer to an early grave.",
"skin": "rodent fang"
},
{
"name": "fire ant",
"level": 1,
"url": "https://gswiki.play.net/fire_ant",
"areas": [
"Ant Hill"
],
"classifications": [
"Living"
],
"description": "\nThe fire ant looks like a giant armored version of a common ordinary ant except for the faint wisps of smoke floating off its feelers. Its faceted eyes stare back at you with apparent disinterest.",
"skin": "fire ant pincer"
},
{
"name": "giant ant",
"level": 1,
"url": "https://gswiki.play.net/giant_ant",
"areas": [
"Wehnimer's Landing"
],
"classifications": [
"Living"
],
"description": "The giant ant looks like a giant armored version of a common ordinary ant. Its faceted eyes stare out into air with constant disinterest.",
"skin": "ant pincer"
},
{
"name": "giant rat",
"level": 1,
"url": "https://gswiki.play.net/giant_rat",
"areas": [
"Icemule Environs",
"Kobold Village",
"River Tunnels",
"Wehnimer's Landing"
],
"classifications": [
"Living"
],
"description": "Larger than a domestic cat, the giant rat stands over a foot high. Dark brown in color, shading off to white on the belly, with naked pink ears and narrow glinting eyes, the rat glares with unrestrained bloodlust. Known to exist in great packs, the rat has brought more than one over-eager adventurer to an early grave.",
"skin": "rat pelt"
},
{
"name": "kobold",
"level": 1,
"url": "https://gswiki.play.net/kobold",
"areas": [
"Briar Thicket",
"Icemule Environs",
"Kobold Village",
"Marshtown",
"North Beach",
"Solhaven Environs",
"Wehnimer's Environs"
],
"classifications": [
"Living"
],
"description": "Kobolds are a rodent-like race of creatures which dwell throughout Elanthia.",
"skin": "kobold skin"
},
{
"name": "lesser ghoul",
"level": 1,
"url": "https://gswiki.play.net/lesser_ghoul",
"areas": [
"Glaise Cnoc Cemetery",
"The Graveyard"
],
"classifications": [
"Corporeal undead"
],
"description": "Resembling a decaying corpse more than anything else, the lesser ghoul is hunched over so that its long arms trail along the ground. Sharp claw-like nails tip both hands and feet and the stench of corruption wafts thickly from the sodden rags of clothing that cling to its leprous body. Strings of gnawed flesh drop from the creature's loose-lipped mouth as it continues to chew on something better left unknown.",
"skin": "ghoul nail"
},
{
"name": "mountain rolton",
"level": 1,
"url": "https://gswiki.play.net/mountain_rolton",
"areas": [
"Old Mine Road"
],
"classifications": [
"Living"
],
"description": "This is obviously a prime example of the beast of legend, the fiend of song and tale. Known near and far as an implacable enemy of early settlers, it was this ferocious sheeplike creature that earned the epithet of Warrior-Killer in its sordid past. The rolton is covered with a dirty, matted, disgusting-looking grey pelt that might once have been white and is still abysmally smelly. However, it isn't this trait alone that gives him such a terrifying appearance. As the animal bleats at you, it is then you get a view of the 'maw of death', with its long, curved incisors that gnash and gnaw. The critter has some nasty-looking hooves as well.",
"skin": "rolton eye"
},
{
"name": "rolton",
"level": 1,
"url": "https://gswiki.play.net/rolton",
"areas": [
"Icemule Environs",
"River's Rest Environs",
"Wehnimer's Environs"
],
"classifications": [
"Living"
],
"description": "This is obviously a prime example of the beast of legend, the fiend of song and tale. Known near and far as an implacable enemy of early settlers, it was this ferocious sheeplike creature that earned the epithet of Warrior-Killer in its sordid past. The rolton is covered with a dirty, matted, disgusting-looking grey pelt that might once have been white and is still abysmally smelly. However, it isn't this trait alone that gives him such a terrifying appearance. As the animal bleats at you, it is then you get a view of the 'maw of death', with its long, curved incisors that gnash and gnaw. The critter has some nasty-looking hooves as well.",
"skin": "rolton pelt"
},
{
"name": "skeleton",
"level": 1,
"url": "https://gswiki.play.net/skeleton",
"areas": [
"Glaise Cnoc Cemetery",
"Icemule Environs",
"The Graveyard"
],
"classifications": [
"Corporeal undead"
],
"description": "The skeleton clatters noisily about as if lost in the world of the living. Bleached bones, barely connected by stiff, crystallized tendons, tell a story of flesh long rotted away. Cockroaches, maggots and other insect types, perhaps still feeding on the rotting remains of the brain of the skeleton, scuttle and slither liberally in and out of the cranial sockets.",
"skin": "skeleton bone"
},
{
"name": "slimy little grub",
"level": 1,
"url": "https://gswiki.play.net/slimy_little_grub",
"areas": [
"Wehntoph"
],
"classifications": [
"Living"
],
"description": "The little grub is a small yellowish white creature little more than six inches long. It is covered in a sickly green slime that leaves a trail behind it."
},
{
"name": "spotted gnarp",
"level": 1,
"url": "https://gswiki.play.net/spotted_gnarp",
"areas": [
"Yander's Farm"
],
"classifications": [
"Living"
],
"description": "Oh, what a thing of horror is the curl-horned spotted gnarp! Huge floppy ears stand out from her long snout like horizontal bunny ears, and her eyes are deep, liquid pools of irascibility and indecision. The creature's ponderous spotted belly hangs from a ridge-like backbone, which tapers in a long tail with a curly tip. Swishing her tail viciously, the gnarp minces about on cloven hooves, her massive curled horns overbalancing her head as she tears at the scattered herbage with her large, formidable teeth.",
"skin": "spotted gnarp horn"
},
{
"name": "young grass snake",
"level": 1,
"url": "https://gswiki.play.net/young_grass_snake",
"areas": [
"Rambling Meadows"
],
"classifications": [
"Living"
],
"description": "Pale green and about a foot long, the grass snake relies on camouflage to avoid predators long enough to survive until adulthood. Though young, this creature is more deadly than its darker-in-color adult kin as it has yet to control its venom glands. Many an overconfident adventurer has died from the noxious poisons the grass snake is capable of delivering.",
"skin": "snake skin"
},
{
"name": "zombie rolton",
"level": 1,
"url": "https://gswiki.play.net/zombie_rolton",
"areas": [
"Cairnfang Forest",
"Icemule Environs",
"The Citadel"
],
"classifications": [
"Corporeal undead"
],
"description": "An undead version of the domesticated breed, these were one of the earlier attempts by the Council of Twelve to create undead. They litter the countryside, viciously attacking any living thing they see.",
"skin": "rotting rolton pelt"
},
{
"name": "Mistydeep siren",
"level": 2,
"url": "https://gswiki.play.net/Mistydeep_siren",
"areas": [
"The Toadwort"
],
"classifications": [
"Living"
],
"description": "The Mistydeep siren's pale eyes are initially glazed like two frosted, opaque panes of glass but they slowly melt to a warm blue as she transfixes her gaze onto her victims. She uses her melodious voice to allure, along with innocent blue eyes, whispering soft promises of pleasure to entice victims into her control. From a distance away, the Mistydeep siren looks like beautiful maiden with softly draping robes walking aimlessly along the shorelines but without the influence of glamor, it becomes obvious this is no helpless maiden. Her bluish corpselike skin and milky eyes is a dead give away of her true nature to any wary adventurer."
},
{
"name": "big ugly kobold",
"level": 2,
"url": "https://gswiki.play.net/big_ugly_kobold",
"areas": [
"Kobold Village"
],
"classifications": [
"Living"
],
"description": "This big ugly kobold is typical for a kobold. Smaller than a dwarf and even many halflings, it has ruddy skin and a hairless pate topped with small horns. Long-limbed for its size, the big ugly kobold eschews any display of brute strength and relies on what agility it pretends to have.",
"skin": "kobold skin"
},
{
"name": "brown gak",
"level": 2,
"url": "https://gswiki.play.net/brown_gak",
"areas": [
"Yander's Farm"
],
"classifications": [
"Living"
],
"description": "The brown gak is a big, ugly beast with a dirt-encrusted brown pelt. A marked odor of dung and musty wool surround him in a noxious cloud. The gak chomps vicious-looking teeth, a mix of distrust and hatred in his large doe-like eyes. A pair of sharp horns curves up above his short, broad head in a shape that resembles a lyre. The animal looks ungainly with his tall shoulders and shorter hindquarters, which give his a jerky, uneven gait. Suddenly, he bares his bovine ivories and brays loudly!",
"skin": "brown gak hide"
},
{
"name": "cave gnome",
"level": 2,
"url": "https://gswiki.play.net/cave_gnome",
"areas": [
"Wehnimer's Landing",
"Icemule Environs",
"Old Mine Road",
"Wehnimer's Environs"
],
"classifications": [
"Living"
],
"description": "This very short creature resembles, if anything, a misshapen dwarf. Whereas dwarves carry themselves upright, the cave gnome scampers about in a hunched over fashion, peering malignantly up at intruders through bulging purple eyes set on a head seemingly a few sizes too big for the associated body. Do not mistake their size as a limitation, though. The cave gnome regularly bounces high enough in combat to strike giantmen square in the head.",
"skin": "gnome scalp"
},
{
"name": "fanged goblin",
"level": 2,
"url": "https://gswiki.play.net/fanged_goblin",
"areas": [
"The Toadwort"
],
"classifications": [
"Living"
],
"description": "Round-headed with a squat nose and a wide mouth, her features occasionally interrupted by warts, the fanged goblin has a dark cast green skin with a sickly yellow tinge to it. Long, sharp fangs poke out of her puffed lips forcing her face into a perpetual sneer. Standing as tall as a dwarf or halfling, the fanged goblin moves with a nervous energy but rarely looks directly at anyone. A yeasty smell as of molding bread or of something left to rot in a dark damp place completes the goblin's aura of repulsiveness.",
"skin": "goblin fang"
},
{
"name": "ghost",
"level": 2,
"url": "https://gswiki.play.net/ghost",
"areas": [
"Coastal Cliffs"
],
"classifications": [
"Non-corporeal undead"
],
"description": "Found near graveyards and other resting places of the dead, the ghost presents itself as a pale reflection of what it once was, a living, breathing person. Eyes long rotted away, appendages barely discernable, it knows not why it fights, but attacks the living at every occasion. The ghost fights relentlessly, knowing no fear, until victorious or utterly destroyed. Its agonized, horrific moans often chill those who face it."
},
{
"name": "goblin",
"level": 2,
"url": "https://gswiki.play.net/goblin",
"areas": [
"Old Mine Road",
"The Graveyard",
"Upper Trollfang",
"Wehnimer's Environs"
],
"classifications": [
"Living"
],
"description": "Round-headed with a squat nose and a wide mouth, the goblin has greenish skin with a sickly yellow cast over all. Roughly as tall as a dwarf or halfling, the goblin moves with a nervous energy but rarely looks directly at you. A yeasty smell as of molding bread or of something left to rot in a dark damp place completes the goblin's aura of repulsivenss.",
"skin": "goblin skin"
},
{
"name": "lesser frost shade",
"level": 2,
"url": "https://gswiki.play.net/lesser_frost_shade",
"areas": [
"Icemule Environs"
],
"classifications": [
"Non-corporeal undead",
"Element-based"
],
"description": "The frost shade bears the outline of a man and looks solid, but you can see faint images of the background through it."
},
{
"name": "lesser shade",
"level": 2,
"url": "https://gswiki.play.net/lesser_shade",
"areas": [
"Wehnimer's Landing",
"Coastal Cliffs"
],
"classifications": [
"Non-corporeal undead"
],
"description": "The lesser shade bears the outline of a man and looks solid, but you can see faint images of the background through it."
},
{
"name": "moaning phantom",
"level": 2,
"url": "https://gswiki.play.net/moaning_phantom",
"areas": [
"Glaise Cnoc Cemetery",
"The Graveyard"
],
"classifications": [
"Non-corporeal undead"
],
"description": "Barely still connected to the living plane, the moaning phantom flickers in and out as it confronts those that would intrude upon its rest. The outlines of its shape are barely apparent, but what is visible suggests a once-humanoid appearance, caught in a continuous scream of anguish. The phantom must move and strike quickly, as it is only able to glimpse the figures of the targets around it when it is in its most visible state."
},
{
"name": "pale crab",
"level": 2,
"url": "https://gswiki.play.net/pale_crab",
"areas": [
"Coastal Cliffs",
"River Tunnels",
"Vornavian Coast"
],
"classifications": [
"Living"
],
"description": "The giant pale crab is about a foot across and has large pincers at the end of each of its two arms. Its multiple legs make a skittering noise as it walks. The pale color seems to be the result of living in dark, wet caves for its entire life.",
"skin": "pale crab pincer"
},
{
"name": "phantom",
"level": 2,
"url": "https://gswiki.play.net/phantom",
"areas": [
"Icemule Environs",
"The Graveyard"
],
"classifications": [
"Non-corporeal undead"
],
"description": "Barely still connected to the living plane, the phantom flickers in and out as it confronts those that would intrude upon its rest. The outlines of its shape are barely apparent, suggesting a once-humanoid appearance, now disguised in a transparent, flickering whiteness. The phantom must move and strike quickly, as it is only able to glimpse the figures of the targets around it when the phantom is at its most visible state."
},
{
"name": "rabid squirrel",
"level": 2,
"url": "https://gswiki.play.net/rabid_squirrel",
"areas": [
"Icemule Environs",
"Kobold Village"
],
"classifications": [
"Living"
],
"description": "A rabid squirrel is twice the size of your average squirrel. Its beady little eyes are blood-shot and watery and its mangy coat is a lusterless grey. The evil little creature slavers constantly and moves with terrifying speed.",
"skin": "squirrel tail"
},
{
"name": "sea nymph",
"level": 2,
"url": "https://gswiki.play.net/sea_nymph",
"areas": [
"Coastal Cliffs",
"Vornavian Coast"
],
"classifications": [
"Living"
],
"description": "\nNever found far from the life-giving sea, the sea nymph slips onto dry land to waylay unwary adventurers. Depending mostly on her seductive song, she charms her prey into submission, then strikes quickly and deeply with her dagger. From a distance she is often mistaken for a slim sylvan lady. The flowing robe she wears conceals the webbed appendages that give her speed in the ocean."
},
{
"name": "spotted gak",
"level": 2,
"url": "https://gswiki.play.net/spotted_gak",
"areas": [
"Wehnimer's Environs"
],
"classifications": [
"Living"
],
"description": "The gak is a big, ugly beast with a heavy spotted brown pelt. A marked odor of dung and musty wool surround him in a noxious cloud. The gak chomps vicious-looking teeth, a mix of distrust and hatred in his large doe-like eyes. A pair of sharp horns curves up above his short, broad head in a shape that resembles a lyre. The animal looks ungainly with his tall shoulders and shorter hindquarters, which give his a jerky, uneven gait.",
"skin": "gak hide"
},
{
"name": "thyril",
"level": 2,
"url": "https://gswiki.play.net/thyril",
"areas": [
"Wehnimer's Landing",
"Icemule Environs",
"Rambling Meadows"
],
"classifications": [
"Living"
],
"description": "This soldier of the small mammal legions resembles an overgrown mole, except that it stands upright. Intelligence is apparent in its bulbous, yellow eyes, and its clawed feet give it exceptional agility in moist areas. The skin of the thyril is a muddy, mottled mass of light brown and dark brown hair, allowing it to blend in well with the decayed vegetation and soil in underground lairs and other dank locales."
},
{
"name": "Bresnahanini rolton",
"level": 3,
"url": "https://gswiki.play.net/Bresnahanini_rolton",
"areas": [
"Outlands"
],
"classifications": [
"Living"
],
"description": "Nearly four feet at the shoulder, and graced with a pair of large, curled horns, the Bresnahanini rolton is a larger and meaner version of his standard cousin. Sometimes called the curly-horned rolton, this species is reputed to have even killed a lord or two.",
"skin": "rolton horn"
},
{
"name": "cave gnoll",
"level": 3,
"url": "https://gswiki.play.net/cave_gnoll",
"areas": [
"Wehnimer's Environs"
],
"classifications": [
"Living"
],
"description": "Standing only three feet tall, the man-like gnoll watches your every move with piercing grey eyes. It mutters something in an oddly resonant voice that sounds like the ring of hammer on stone. There is little doubt that the stealthy gnoll can be a formidable opponent when need arises, or when it is hard pressed. A faint odor of fermented mushroom wine wafts from its drab and slightly musty clothing."
},
{
"name": "cave nipper",
"level": 3,
"url": "https://gswiki.play.net/cave_nipper",
"areas": [
"Old Mine Road"
],
"classifications": [
"Living"
],
"description": "More serpent than lizard, the cave nipper is nearly as long as a human is tall, though less thick. It has a short and stubby tail, virtually no neck, and legs so stumpy that they are nearly nonexistent. A brown back shading off to a tannish underside allows this beast to blend in among the rocks and moss of its habitat. Moving swiftly and showing great strength for its size, the cave nipper will pursue and capture prey much larger than itself. This one is sizing up its next meal through cold, unblinking, reptilian eyes that stare out from its thick, blunt-nosed head. Its tongue flicks out quickly, as if gathering your scent.",
"skin": "cave nipper skin"
},
{
"name": "dark vysan",
"level": 3,
"url": "https://gswiki.play.net/dark_vysan",
"areas": [
"Coastal Cliffs",
"Glaise Cnoc Cemetery"
],
"classifications": [
"Living"
],
"description": "The dark vysan is a peculiar beast, dapple gray and extremely bloated with gas to the point that it can float from place to place. Its appendages extend straight out from its rotund body, and its head resembles an overturned kettle. Afraid of bright light, it prefers to inhabit underground passageways, moving slowly from room to room in search of food and treasure."
},
{
"name": "fire salamander",
"level": 3,
"url": "https://gswiki.play.net/fire_salamander",
"areas": [
"Wehnimer's Landing",
"Vornavian Coast"
],
"classifications": [
"Living",
"Element-based"
],
"description": "The fire salamander is pale white, with bright red eyes, sharp claws, feathery gill slits and a flickering tongue.",
"skin": "salamander skin"
},
{
"name": "greater ghoul",
"level": 3,
"url": "https://gswiki.play.net/greater_ghoul",
"areas": [
"Glaise Cnoc Cemetery",
"The Citadel",
"The Graveyard",
"Vornavian Coast"
],
"classifications": [
"Corporeal undead"
],
"description": "Larger and meaner then its lesser brethren, the greater ghoul shambles along with filth-encrusted claws and ragged bits of decaying flesh hanging from sharp fangs in its decaying jaws. A few filthy bits of rotting cloth still cling to its diseased and festering body as it wanders dimly in search of more flesh.",
"skin": "ghoul scraping"
},
{
"name": "greater ice spider",
"level": 3,
"url": "https://gswiki.play.net/greater_ice_spider",
"areas": [
"Snowflake Vale"
],
"classifications": [
"Living"
],
"description": "Often first noticed as just a large clump of moving snow, the greater ice spider resolves into a wide, low-slung spider three feet across and half again as long. Covered with thick, white hair to ward against the cold wind, the greater ice spider roams the snowfields looking for anything living it can web and consume.",
"skin": "spider leg"
},
{
"name": "hobgoblin",
"level": 3,
"url": "https://gswiki.play.net/hobgoblin",
"areas": [
"Cairnfang Forest",
"Snowflake Vale",
"The Graveyard",
"Wehnimer's Environs"
],
"classifications": [
"Living"
],
"description": "This is a large humanoid creature, similar to its smaller cousin the goblin. It has a snub nose and wide mouth with large and very sharp teeth and a greenish-yellow, leathery skin. Reputed to be uncommonly fond of collecting treasure, these are among the most hunted beings known to exist. But many are the whitening skulls that adorn the crude dwellings of the hobgoblin, for treasure is not all they collect.",
"skin": "hobgoblin scalp"
},
{
"name": "ice skeleton",
"level": 3,
"url": "https://gswiki.play.net/ice_skeleton",
"areas": [
"Glatoph"
],
"classifications": [
"Corporeal undead"
],
"description": "Blackened, dirt-filled lumps of ice hold together the broken and shattered bones of the ice skeleton, in some places replacing the bone structure entirely. It clatters about, dropping fragments of its former self, shards of ice, or dripping brackish water. Locked in its undead form, the ice skeleton knows nothing but to attack anything living it finds in its path, to kill as much as it can, to destroy or be destroyed.",
"skin": "skeleton skull"
},
{
"name": "kobold shepherd",
"level": 3,
"url": "https://gswiki.play.net/kobold_shepherd",
"areas": [
"Wehnimer's Environs"
],
"classifications": [
"Living"
],
"description": "The kobold shepherd is very similar to its kobold brethren. Smaller than a dwarf and even many halflings, it has ruddy skin and a hairless pate topped with small horns. The kobold shepherd does, however, have better habits of cleanliness and a better sense of responsibility. It spends long hours herding the roltons that provide sustenance for it and its family. When its herds are threatened, the kobold shepherd fights valiantly in their defense.",
"skin": "kobold ear"
},
{
"name": "mountain snowcat",
"level": 3,
"url": "https://gswiki.play.net/mountain_snowcat",
"areas": [
"Snowflake Vale",
"Wehnimer's Environs"
],
"classifications": [
"Living"
],
"description": "With its distinctive markings, the reclusive mountain snowcat is endowed with an almost uncanny ability to blend into the rocky vastness she inhabits. Adapted to living in the rugged mountains, she has large forepaws, short forelimbs, well-developed chest muscles and a long, elegant tail. Smaller than her cousin the snow leopard, the snowcat's fur shows many of the same beautiful combinations of dark spots that mark the snow leopards. Small ears crown the snowcat's head.",
"skin": "snowcat pelt"
},
{
"name": "relnak",
"level": 3,
"url": "https://gswiki.play.net/relnak",
"areas": [
"Wehnimer's Landing"
],
"classifications": [
"Living"
],
"description": "The relnak is a low-slung, wide-bodied reptile of the chameleon family. Only a few feet long, it is deceptively fast despite its girth. Its skin is scaly, rough, and a uniform charcoal grey, except for the flaring, spiny sail that stands erect on its back. Extending from its thick neck to nearly the tip of its flicking tail, the sail's charcoal grey is punctuated by evenly spaced iridescent blue spines which glow brightly when the relnak is agitated.",
"skin": "relnak sail"
},
{
"name": "spotted velnalin",
"level": 3,
"url": "https://gswiki.play.net/spotted_velnalin",
"areas": [
"Yander's Farm"
],
"classifications": [
"Living"
],
"description": "Graceful as an antelope, this member of the deer family stands proud and fierce before you. The spotted velnalin is covered with a satiny sheen of brown fur that is occasionally broken by tufts of coarse black fur giving her the spotted look from which she draws her name. Long, straight horns the length of a good sword jut from her head. The deadly horns glimmer like hard, polished bone and taper to hard, sharp points. The beast moves like quicksilver as she brings her formidable weapons to bear.",
"skin": "velnalin horn"
},
{
"name": "striped gak",
"level": 3,
"url": "https://gswiki.play.net/striped_gak",
"areas": [
"Wehnimer's Environs"
],
"classifications": [
"Living"
],
"description": "The gak is a big, ugly beast with a heavy striped brown pelt. A marked odor of dung and musty wool surround her in a noxious cloud. The gak chomps vicious-looking teeth, a mix of distrust and hatred in her large doe-like eyes. A pair of sharp horns curves up above her short, broad head in a shape that resembles a lyre. The animal looks ungainly with her tall shoulders and shorter hindquarters, which give her a jerky, uneven gait.",
"skin": "gak pelt"
},
{
"name": "striped relnak",
"level": 3,
"url": "https://gswiki.play.net/striped_relnak",
"areas": [
"Rambling Meadows"
],
"classifications": [
"Living"
],
"description": "The striped relnak is a low-slung, wide-bodied reptile of the chameleon family. Only a few feet long, it is deceptively fast despite its girth. Its skin is scaly and rough with alternating strips of red and charcoal grey, except for the flaring, spiny sail that stands erect on its back which is solid grey. Extending from its thick neck to nearly the tip of its flicking tail, the sail's charcoal grey is punctuated by evenly spaced iridescent blue spines which glow brightly when the relnak is agitated.",
"skin": "striped relnak sail"
},
{
"name": "troglodyte",
"level": 3,
"url": "https://gswiki.play.net/troglodyte",
"areas": [
"Old Mine Road",
"Wehnimer's Environs"
],
"classifications": [
"Living"
],
"description": "Short and massively squat, the troglodyte resembles a clay figure of a human left in the hot sun until it settled into an untidy lump, misshapen and unlovely. Dressed in the crudest of untanned hides, the creature glares out at you with brutish cunning and hate from narrow eyes set deep beneath a heavily boned forehead. Massive arms and ragged claws caked with dirt twitch reflexively, ready to dig in the earth or to tear the throat out of anything it can catch and eat."
},
{
"name": "velnalin",
"level": 3,
"url": "https://gswiki.play.net/velnalin",
"areas": [
"Wehnimer's Environs"
],
"classifications": [
"Living"
],
"description": "Graceful as an antelope, this member of the deer family stands proud and fierce before you. The velnalin is covered with thick mottled brown and white fur, and from his head, long, straight horns the length of a good sword taper to points that glimmer like hard, polished bone. The beast moves like quicksilver as he brings his formidable weapons to bear.",
"skin": "velnalin hide"
},
{
"name": "white vysan",
"level": 3,
"url": "https://gswiki.play.net/white_vysan",
"areas": [
"Icemule Environs"
],
"classifications": [
"Living"
],
"description": "The white vysan is a peculiar beast, ivory white and extremely bloated with gas to the point that it can float from place to place. Its appendages extend straight out from its rotund body, and its head resembles an overturned kettle. Blending in well with snowy backgrounds, it prefers cold, icy areas, moving slowly from location to location in search of food."
},
{
"name": "black urgh",
"level": 4,
"url": "https://gswiki.play.net/black_urgh",
"areas": [
"Yander's Farm"
],
"classifications": [
"Living"
],
"description": "The herbivorous black urgh resembles, if anything, an overgrown, hairy pig. He stands on four feet and has a dusty black coat and curled, hairless tail. Instead of the usual upper and lower jaw in the front of his head, though, the black urgh has an extremely long upper lip, which he can extend a good two feet to drag vegetation back into his mouth. Under the mouth reside two long, sharp tusks, used for digging up peat and other grasses upon which the urgh feeds, and for defense.",
"skin": "black urgh hide"
},
{
"name": "cobra",
"level": 4,
"url": "https://gswiki.play.net/cobra",
"areas": [
"The Graveyard",
"Vornavian Coast"
],
"classifications": [
"Living"
],
"description": "The long, thin, varicolored cobra slithers quickly through the landscape, searching for small prey upon which to feed. It is a docile snake until disturbed, at which time it raises its head high off the ground and expands the loose skin around its neck, forming an intimidating dark hood. An angered cobra is not to be trifled with, as its fangs contain a potent poison known to cause death in many instances.",
"skin": "cobra skin"
},
{
"name": "fanged viper",
"level": 4,
"url": "https://gswiki.play.net/fanged_viper",
"areas": [
"The Toadwort"
],
"classifications": [
"Living"
],
"description": "The fanged viper slithers quickly through the landscape, searching for small prey upon which to feed. Its massive venomous fangs hidden by small flaps of skin, this docile snake until disturbed, appears non-threatening. Once it is disturbed and its ire is aroused, the small flaps pull back revealing the true monster it is. Death rapidly awaits any who doubt its abilities.",
"skin": "viper skin"
},
{
"name": "mongrel kobold",
"level": 4,
"url": "https://gswiki.play.net/mongrel_kobold",
"areas": [
"Marshtown",
"The Citadel",
"Vornavian Coast"
],
"classifications": [
"Living"
],
"description": "This kobold seems to have been sewn together from parts of other, less fortunate kin. Mismatched arms and legs give it a rather hideous appearance and a loping gait. The diversity of its parts also belies a greater strength that its relatives lack.",
"skin": "mangy kobold scalp"
},
{
"name": "revenant",
"level": 4,
"url": "https://gswiki.play.net/revenant",
"areas": [
"Glaise Cnoc Cemetery",
"Cairnfang Forest",
"The Graveyard"
],
"classifications": [
"Non-corporeal undead"
],
"description": "The revenant howls in pain, excruciatingly remembering its grisly demise. It presents a ghostly visage of skin shredded by the torturer's whip to display exposed muscles, shriveled organs, and protruding bones. This gaunt creature strikes quickly in its attempt to eradicate all that is living, thereby making sure its enemies die as well."
},
{
"name": "ridge orc",
"level": 4,
"url": "https://gswiki.play.net/ridge_orc",
"areas": [
"Dead Plateau"
],
"classifications": [
"Living"
],
"description": "Massive and sullen looking, the ridge orc glares and grimaces at all who dare to approach. Unknown power resides in this horrific-appearing monster."
},
{
"name": "spotted leaper",
"level": 4,
"url": "https://gswiki.play.net/spotted_leaper",
"areas": [
"Rambling Meadows",
"Shores of Lough Ne'Halin"
],
"classifications": [
"Living"
],
"description": "The spotted leaper appears a bizarre cross between a wolf and a frog. Perhaps six feet from snout to rump, covered with slick, hairless skin that is a dark green color with occasional pink splotches, it lacks all trace of fur but has a set of fangs worthy of any wolf that ever strode the land. Extra long front legs tipped with raking claws give it the bounding gait that has earned it its name.",
"skin": "spotted leaper pelt"
},
{
"name": "urgh",
"level": 4,
"url": "https://gswiki.play.net/urgh",
"areas": [
"Cairnfang Forest",
"Dead Plateau",
"Marshtown",
"Vornavian Coast"
],
"classifications": [
"Living"
],
"description": "The herbivorous urgh resembles, if anything, an overgrown, hairy pig. He stands on four feet and has a dark brown coat and curled, hairless tail. Instead of the usual upper and lower jaw in the front of his head, though, the urgh has an extremely long upper lip, which he can extend a good two feet to drag vegetation back into his mouth. Under the mouth reside two long, sharp tusks, used for digging up peat and other grasses upon which the urgh feeds, and for defense.",
"skin": "urgh hide"
},
{
"name": "water moccasin",
"level": 4,
"url": "https://gswiki.play.net/water_moccasin",
"areas": [
"The Graveyard",
"The Toadwort"
],
"classifications": [
"Living"
],
"description": "The water moccasin appears to be at least three feet long, with dark olive-colored skin. You also note a faint diamond pattern travelling down from head to tail. When the mouth opens you can see a sickly white lining within.",
"skin": "water moccasin skin"
},
{
"name": "whiptail",
"level": 4,
"url": "https://gswiki.play.net/whiptail",
"areas": [
"Vornavian Coast"
],
"classifications": [
"Living"
],
"description": "This creature resembles nothing so much as a giant scorpion, easily capable of hunting prey as large as a man. Longer than a halfling is tall, its giant insectile body scuttles about on 8 swift legs, armed with two pincer claws over a foot long. It gazes at its prey with cold-gleaming faceted eyes, while its segmented tail, tipped with a deadly sting, arches over its body, ready to reach out with poisonous agony.",
"skin": "whiptail stinger"
},
{
"name": "bobcat",
"level": 5,
"url": "https://gswiki.play.net/bobcat",
"areas": [
"The Toadwort"
],
"classifications": [
"Living"
],
"description": "Twice the size of a domestic cat, the bobcat is covered in dense, thick fur varying from soft greys to light reddish brown. The fur along the middle back is darker, while her underparts are snowy white. Deep brown spots mark the bobcat's pelt but a predominent white spot on the back of her dark triangular ears make her easily recognizable when gathered with other wild cats. Whisking back and forth with her short banded tail, the bobcat seems anxious to pounce on her next prey.",
"skin": "bobcat claw"
},
{
"name": "coyote",
"level": 5,
"url": "https://gswiki.play.net/coyote",
"areas": [
"Foggy Valley",
"Marshtown",
"North Beach",
"Old Mine Road",
"Upper Trollfang",
"Vornavian Coast",
"Wehnimer's Environs"
],
"classifications": [
"Living"
],
"description": "The coyote, a quick, buff-colored creature, is a smaller cousin of the wolf. However, the coyote lacks the wolf's braver tendencies, preferring to slash and run rather than risk a frontal assault in an attempt to go for the throat. The coyote must be approached with care, as the coyote has been known to take an adventurer's hand off with one quick snap of the jaws.",
"skin": "coyote tail"
},
{
"name": "dark apparition",
"level": 5,
"url": "https://gswiki.play.net/dark_apparition",
"areas": [
"Icemule Environs",
"Glaise Cnoc Cemetery"
],
"classifications": [
"Non-corporeal undead"
],
"description": "It is difficult to focus on the shape of the dark apparition. It wavers and shifts as an image seen through dark waters yet each shape it assumes has some aspect of horror and bloody death. One form is that of a corpse mutilated beyond words with arms hacked to stumps yet tipped with shining claws. Another is that of a waif horribly burned and scarred so that her features run like melted wax. Yet another is something apparently torn apart by huge razors...flesh hanging in sheets that blow in some ill-spawned breeze like leaves of sea-grass in the current. The sight would make any normal person turn and gag, being unable to bear any more."
},
{
"name": "mist wraith",
"level": 5,
"url": "https://gswiki.play.net/mist_wraith",
"areas": [
"Glaise Cnoc Cemetery",
"Cairnfang Forest",
"The Citadel"
],
"classifications": [
"Non-corporeal undead"
],
"description": "The smaller cousin to the normal lifeleeching wraith, the mist wraith is the spirit of a soldier vanquished in a great battle. The spirits trap the mist of the local area and use it to give them a semi-physical form with which to exact vengeance. This results in their powerful claws and arms with which to rip the living apart.",
"skin": "mist wraith eye"
},
{
"name": "mongrel hobgoblin",
"level": 5,
"url": "https://gswiki.play.net/mongrel_hobgoblin",
"areas": [
"Wehnimer's Environs"
],
"classifications": [
"Living"
],
"description": "\nThe mongrel hobgoblin is a horribly misshapen beast, with a hideously deformed face. The large, knotted muscles on her arms betray the creature's strength, which is capable of rending a man's limbs right out of their sockets. Mottled skin with a greenish-yellow hue is splotched with randomly scattered patches of reddish-brown fur. The dark beady eyes of the hobgoblin glare menacingly, as if crushing the life from someone would somehow make her life more bearable.",
"skin": "mongrel hobgoblin snout"
},
{
"name": "nasty little gremlin",
"level": 5,
"url": "https://gswiki.play.net/nasty_little_gremlin",
"areas": [
"Wehntoph"
],
"classifications": [
"Living"
],
"description": "\nThe little gremlin is a small furless creature with beady little eyes and sharp teeth that have been filed into triangular fangs. It has long, metal capped, nails protruding several inches from the tip of each finger. Though humanoid in form, it has a natural facial expression that is as wicked as any other known to nature."
},
{
"name": "night golem",
"level": 5,
"url": "https://gswiki.play.net/night_golem",
"areas": [
"The Citadel"
],
"classifications": [
],
"description": "Formed by the alchemists of the Citadel in their service to the Council of Twelve, these 4' tall golems appear to be made of coalesced night sky. Looking closely, you can see stars twinkling within their short, massive bodies.",
"skin": "night golem finger"
},
{
"name": "water witch",
"level": 5,
"url": "https://gswiki.play.net/water_witch",
"areas": [
"Vornavian Coast"
],
"classifications": [
"Living",
"Element-based"
],
"description": "\nThe water witch is never found far from its life-giving oceans. Although the water witch is humanoid in shape, it has well-defined piscatorial features including bright crimson, flaring gills and light green, scaly skin. A spiny, dull red sail stands erect on the top of its head, becoming an angry scarlet when danger approaches. The water witch prefers lonely, shallow bays where it can waylay an occasional single adventurer before returning quickly to the seas."
},
{
"name": "cockatrice",
"level": 6,
"url": "https://gswiki.play.net/cockatrice",
"areas": [
"Upper Trollfang"
],
"classifications": [
"Living"
],
"description": "A smaller relative of the basilisk, the cockatrice has a serpentine body, with feathered head, wings, and legs. Having the cold, freezing gaze of its larger cousin, the cockatrice should not be treated lightly. A sharp beak and raking claws complete this small but deadly package of evil.",
"skin": "cockatrice feather"
},
{
"name": "firephantom",
"level": 6,
"url": "https://gswiki.play.net/firephantom",
"areas": [
"Glatoph",
"Vornavian Coast",
"The Citadel"
],
"classifications": [
"Non-corporeal undead",
"Element-based"
],
"description": "A billowing pillar of searing fire, the firephantom darts about quickly to set aflame any that would stand in its way. Although it has a vaguely humanoid appearance, its form is entirely composed of fire, with the legs a dark red. The darker red slowly gives way to blazing red in the torso and bright yellow in the cranial area. Where the eyes and mouth should be only empty holes exist, floating eerily in the head of this mobile conflagration."
},
{
"name": "leaper",
"level": 6,
"url": "https://gswiki.play.net/leaper",
"areas": [
"Coastal Cliffs",
"Icemule Environs"
],
"classifications": [
"Living"
],
"description": "\nThe leaper appears a bizarre cross between a wolf and a frog. Perhaps six feet from snout to rump, covered with slick, hairless skin in a dark green, it lacks all trace of fur but has a set of fangs worthy of any wolf that ever strode the land. Extra long front legs tipped with raking claws give it the bounding gait that has earned its name.",
"skin": "leaper hide"
},
{
"name": "lesser mummy",
"level": 6,
"url": "https://gswiki.play.net/lesser_mummy",
"areas": [
"The Graveyard"
],
"classifications": [
"Corporeal undead"
],
"description": "The lesser mummy scrapes slowly across the floor, dragging its form tirelessly in an attempt to find final rest. Its decayed flesh is barely contained in the remnants of its embalming strips, torn and unwrapping in its wake. Once a member of a proud and wealthy family, it has left its sarcophagus to discover someone who can help it and to kill all those who cannot.",
"skin": "mummy's shroud"
},
{
"name": "lesser orc",
"level": 6,
"url": "https://gswiki.play.net/lesser_orc",
"areas": [
"Icemule Environs",
"Melgorehn's Valley",
"Old Mine Road",
"Upper Trollfang",
"Wehnimer's Environs"
],
"classifications": [
"Living"
],