You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I can definitely verify the outdated radars, not sure how to handle this issue unfortunately :/
From what I know there's no updated version of Simple Radar (nor are any updates planned currently).
The in-game radars are up to date at least, but subjectively they don't look all that good, and they're definitely not great when used without a solid background color (see screenshot for a rough idea).
You can try this one out by creating a radars.json file in the userspace directory (should be right next to the cs-hud-win.exe) with the following contents:
Looking at boltobserv, it looks like they got their radar images from lexogrine/csgo-react-hud (they look very similar to Simple Radar though?). While it wouldn't necessarily be nice, I think we'd be allowed to use them, considering that repository is under the MIT license. Then again, I'm a dev, not a lawyer :D
re overlapping, I assume you mean that there's only a single radar for both floors? This is currently not a feature (because it's a lot of work); I've now logged it in #114.
You can try this one out by creating a radars.json file in the userspace directory (should be right next to the cs-hud-win.exe) with the following contents:
This solution works on de_ancient but on de_vertigo the map disappears for me, any idea why this may be or do you have any steps I can take to troubleshoot?
Some maps, Ancient being the obvious one, are outdated and showing players and nades outside of the map due to a size change.
Some of the radars are overlapping (Nuke and Vertigo).
The text was updated successfully, but these errors were encountered: