Stable-baselines3 in c# with Torchsharp: Gym-based Reinforcement Learning framework #1333
GeorgeS2019
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Hi George. Have you been paying attention to RLMatrix? Tis about to reach feature parity of Rlib soon. You get shiny PPO and DQN-Rainbow out of the box with distributed reinforcement learning and as much optimization as I was able to squeeze out of C#. For networked stuff I am using SignalR with MessagePack serialisaton. You're welcome to join the discussion, I am still debating what to use to serialise replay buffers... I am not finished with networking stuff but I did a quick commit so you can have a look: |
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Implementation of stable-baselines3 in c# with Torchsharp
Someone attempted in the past to port sb3 to c# using Torchsharp. Perhaps this rust-based approach could serve as a reference of achieving the goal.
Stable-baselines3 port written in rust using the burn library.
will-maclean/sb3-burn#36
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