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Philip Rebohle edited this page Feb 13, 2019 · 61 revisions

DXVK provides a Vulkan-based translation layer for DXGI, D3D10 and D3D11, which can be used on Linux with Wine.

Feature support

DXVK aims to provide support for D3D11, feature level 11_1, and D3D10, feature level 10_1.

Features that are still missing:

  • Predication (In Progress)

Performance considerations

In order to get the best results, the following steps are recommended:

  • Use an esync-enabled wine build, which dramatically reduces CPU overhead in some games. Lutris may offer such builds out of the box, and for Arch Linux, a PKGBUILD is available here. Set WINEESYNC=1 to enable esync.
  • Try setting WINEDEBUG=-all and DXVK_LOG_LEVEL=none in games that generate a lot of log messages.
  • Set the CPU frequency governor to performance on AMD and older Intel CPUs.
  • Disable desktop effects on your compositor, as that can lead to severe stuttering issues when games are GPU-bound.
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