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Philip Rebohle edited this page Feb 13, 2019
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DXVK provides a Vulkan-based translation layer for DXGI, D3D10 and D3D11, which can be used on Linux with Wine.
DXVK aims to provide support for D3D11, feature level 11_1, and D3D10, feature level 10_1.
Features that are still missing:
- Predication (In Progress)
In order to get the best results, the following steps are recommended:
- Use an esync-enabled wine build, which dramatically reduces CPU overhead in some games. Lutris may offer such builds out of the box, and for Arch Linux, a PKGBUILD is available here. Set
WINEESYNC=1
to enable esync. - Try setting
WINEDEBUG=-all
andDXVK_LOG_LEVEL=none
in games that generate a lot of log messages. - Set the CPU frequency governor to
performance
on AMD and older Intel CPUs. - Disable desktop effects on your compositor, as that can lead to severe stuttering issues when games are GPU-bound.