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The slime rancher error #4377
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@DanielPopRe Hi there. Please fill out the rest of the issue template as you have given almost no information about the issue. |
So... what is the error? Right now we'd have to guess. So as Blisto wrote, please provide logs and actually describe the problem. |
this is it the game runs in dx11 and in x64 |
Post the d3d11 and dxgi logs that appear next to the exe (usually) |
i tried with dxgi.dll but also doesn t work |
We need the log files dxvk outputs |
warn: D3D11InternalCreateDevice: Adapter is not a DXVK adapter |
this is the log |
You need both dxgi.dll and d3d11.dll no matter what. |
no |
https://github.com/doitsujin/dxvk/wiki/Windows#dozen make sure you don't have |
ok |
it doesn t work |
the same error |
Was it installed? If it is you should remove it |
yes |
i tried with both . the error is gone but isn t doing anything |
If the game wants to only load the dxgi.dll from the system folder (DO NOT REPLACE IT IN THERE) then there isn't anything we can do. It isn't a uncommon issue on Windows. |
but with dxgi it s not doing anything |
i tried in need for speed most wanted 2005 and gta 4 and it works but this games are not working with d3d11 and dxgi or with both dlls |
https://github.com/doitsujin/dxvk/wiki/Windows#dll-loading-issues Most likely that in which case there's nothing we can do. |
fwiw it works fine for me on Windows so there is likely some sort of setup issue going on |
The game runs perfect without any overlay, but will crash with DXVK if RTSS overlay on. |
Please describe your issue as accurately as possible.
If you use Windows, please check the following page: https://github.com/doitsujin/dxvk/wiki/Windows
Software information
Name of the game, settings used etc.
System information
Apitrace file(s)
For instructions on how to use apitrace, see: https://github.com/doitsujin/dxvk/wiki/Using-Apitrace
Log files
Please attach Proton or Wine logs as a text file:
PROTON_LOG=1 %command%
and attach the correspondingsteam-xxxxx.log
file in your home directory.wine game.exe > game.log 2>&1
and attach the resultinggame.log
file.The text was updated successfully, but these errors were encountered: