From 0997719a7303b2c921a2d4ecdf74ea0d952a23d2 Mon Sep 17 00:00:00 2001 From: Blisto91 <47954800+Blisto91@users.noreply.github.com> Date: Thu, 12 Dec 2024 10:11:33 +0100 Subject: [PATCH] [util] Set textureMemory to 0 for Dark Sector Works around some crashes --- src/util/config/config.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index f9af6092b94..2bc75e44735 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -1010,6 +1010,10 @@ namespace dxvk { { R"(\\APGame\.exe$)", {{ { "d3d9.forceSamplerTypeSpecConstants", "True" }, }} }, + /* Dark Sector - Crashes in places */ + { R"(\\DS\.exe$)", {{ + { "d3d9.textureMemory", "0" }, + }} }, /**********************************************/ /* D3D8 GAMES */