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Not really sure if it is worth porting, but since it's a fairly reputable graphics API, it may be useful to some people wanting to use OSG in games and what not.
The text was updated successfully, but these errors were encountered:
Not really sure if it is worth porting, but since it's a fairly reputable graphics API, it may be useful to some people wanting to use OSG in games and what not.
The text was updated successfully, but these errors were encountered: