Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

present and reset (CS:GO) #4320

Open
Ryssiaczrk opened this issue Aug 6, 2024 · 1 comment
Open

present and reset (CS:GO) #4320

Ryssiaczrk opened this issue Aug 6, 2024 · 1 comment

Comments

@Ryssiaczrk
Copy link

Ryssiaczrk commented Aug 6, 2024

how do I find the memory patterns for present and reset in the CS:GO branch?
present = PatternFinder{ gameOverlayRenderer.getCodeSection().raw(), patternNotFoundHandler}("8B 4D ? A1 ? ? ? ? 51 FF"_pat).add(4).asstd::uintptr_t();
reset = PatternFinder{ gameOverlayRenderer.getCodeSection().raw(), patternNotFoundHandler }("E8 ? ? ? ? A1 ? ? ? ? 57 53"_pat).add(6).asstd::uintptr_t();
I want to slightly deupdate osiris to a version that doesn't have the inventory removed after the EoL of CS:GO

@Ryssiaczrk
Copy link
Author

@danielkrupinski

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant