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uint32_slice.go
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/
uint32_slice.go
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// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package pflag
import (
"fmt"
"strconv"
"strings"
)
// -- uint32Slice Value
type uint32SliceValue struct {
value *[]uint32
changed bool
}
func newUint32SliceValue(val []uint32, p *[]uint32) *uint32SliceValue {
isv := new(uint32SliceValue)
isv.value = p
*isv.value = val
return isv
}
func (s *uint32SliceValue) Set(val string) error {
ss := strings.Split(val, ",")
out := make([]uint32, len(ss))
for i, d := range ss {
var err error
var temp64 uint64
temp64, err = strconv.ParseUint(d, 0, 32)
if err != nil {
return err
}
out[i] = uint32(temp64)
}
if !s.changed {
*s.value = out
} else {
*s.value = append(*s.value, out...)
}
s.changed = true
return nil
}
func (s *uint32SliceValue) Type() string {
return "uint32Slice"
}
func (s *uint32SliceValue) String() string {
out := make([]string, len(*s.value))
for i, d := range *s.value {
out[i] = fmt.Sprintf("%d", d)
}
return "[" + strings.Join(out, ",") + "]"
}
func (s *uint32SliceValue) fromString(val string) (uint32, error) {
t64, err := strconv.ParseUint(val, 0, 32)
if err != nil {
return 0, err
}
return uint32(t64), nil
}
func (s *uint32SliceValue) toString(val uint32) string {
return fmt.Sprintf("%d", val)
}
func (s *uint32SliceValue) Append(val string) error {
i, err := s.fromString(val)
if err != nil {
return err
}
*s.value = append(*s.value, i)
return nil
}
func (s *uint32SliceValue) Replace(val []string) error {
out := make([]uint32, len(val))
for i, d := range val {
var err error
out[i], err = s.fromString(d)
if err != nil {
return err
}
}
*s.value = out
return nil
}
func (s *uint32SliceValue) GetSlice() []string {
out := make([]string, len(*s.value))
for i, d := range *s.value {
out[i] = s.toString(d)
}
return out
}
func uint32SliceConv(val string) (interface{}, error) {
val = strings.Trim(val, "[]")
// Empty string would cause a slice with one (empty) entry
if len(val) == 0 {
return []uint32{}, nil
}
ss := strings.Split(val, ",")
out := make([]uint32, len(ss))
for i, d := range ss {
var err error
var temp64 uint64
temp64, err = strconv.ParseUint(d, 0, 32)
if err != nil {
return nil, err
}
out[i] = uint32(temp64)
}
return out, nil
}
// GetUint32Slice return the []uint32 value of a flag with the given name
func (f *FlagSet) GetUint32Slice(name string) ([]uint32, error) {
val, err := f.getFlagType(name, "uint32Slice", uint32SliceConv)
if err != nil {
return []uint32{}, err
}
return val.([]uint32), nil
}
// MustGetUint32Slice is like GetUint32Slice, but panics on error.
func (f *FlagSet) MustGetUint32Slice(name string) []uint32 {
val, err := f.GetUint32Slice(name)
if err != nil {
panic(err)
}
return val
}
// Uint32SliceVar defines a uint32Slice flag with specified name, default value, and usage string.
// The argument p pouints to a []uint32 variable in which to store the value of the flag.
func (f *FlagSet) Uint32SliceVar(p *[]uint32, name string, value []uint32, usage string) {
f.Uint32SliceVarP(p, name, "", value, usage)
}
// Uint32SliceVarP is like Uint32SliceVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint32SliceVarP(p *[]uint32, name, shorthand string, value []uint32, usage string) {
f.VarP(newUint32SliceValue(value, p), name, shorthand, usage)
}
// Uint32SliceVarS is like Uint32SliceVar, but accepts a shorthand letter that can be used after a single dash, alone.
func (f *FlagSet) Uint32SliceVarS(p *[]uint32, name, shorthand string, value []uint32, usage string) {
f.VarS(newUint32SliceValue(value, p), name, shorthand, usage)
}
// Uint32SliceVar defines a uint32[] flag with specified name, default value, and usage string.
// The argument p pouints to a uint32[] variable in which to store the value of the flag.
func Uint32SliceVar(p *[]uint32, name string, value []uint32, usage string) {
CommandLine.Uint32SliceVar(p, name, value, usage)
}
// Uint32SliceVarP is like Uint32SliceVar, but accepts a shorthand letter that can be used after a single dash.
func Uint32SliceVarP(p *[]uint32, name, shorthand string, value []uint32, usage string) {
CommandLine.Uint32SliceVarP(p, name, shorthand, value, usage)
}
// Uint32SliceVarS is like Uint32SliceVar, but accepts a shorthand letter that can be used after a single dash, alone.
func Uint32SliceVarS(p *[]uint32, name, shorthand string, value []uint32, usage string) {
CommandLine.Uint32SliceVarS(p, name, shorthand, value, usage)
}
// Uint32Slice defines a []uint32 flag with specified name, default value, and usage string.
// The return value is the address of a []uint32 variable that stores the value of the flag.
func (f *FlagSet) Uint32Slice(name string, value []uint32, usage string) *[]uint32 {
return f.Uint32SliceP(name, "", value, usage)
}
// Uint32SliceP is like Uint32Slice, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint32SliceP(name, shorthand string, value []uint32, usage string) *[]uint32 {
p := []uint32{}
f.Uint32SliceVarP(&p, name, shorthand, value, usage)
return &p
}
// Uint32SliceS is like Uint32Slice, but accepts a shorthand letter that can be used after a single dash, alone.
func (f *FlagSet) Uint32SliceS(name, shorthand string, value []uint32, usage string) *[]uint32 {
p := []uint32{}
f.Uint32SliceVarS(&p, name, shorthand, value, usage)
return &p
}
// Uint32Slice defines a []uint32 flag with specified name, default value, and usage string.
// The return value is the address of a []uint32 variable that stores the value of the flag.
func Uint32Slice(name string, value []uint32, usage string) *[]uint32 {
return CommandLine.Uint32Slice(name, value, usage)
}
// Uint32SliceP is like Uint32Slice, but accepts a shorthand letter that can be used after a single dash.
func Uint32SliceP(name, shorthand string, value []uint32, usage string) *[]uint32 {
return CommandLine.Uint32SliceP(name, shorthand, value, usage)
}
// Uint32SliceS is like Uint32Slice, but accepts a shorthand letter that can be used after a single dash, alone.
func Uint32SliceS(name, shorthand string, value []uint32, usage string) *[]uint32 {
return CommandLine.Uint32SliceS(name, shorthand, value, usage)
}