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int.go
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int.go
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// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package pflag
import "strconv"
// -- int Value
type intValue int
func newIntValue(val int, p *int) *intValue {
*p = val
return (*intValue)(p)
}
func (i *intValue) Set(s string) error {
v, err := strconv.ParseInt(s, 0, 64)
*i = intValue(v)
return err
}
func (i *intValue) Type() string {
return "int"
}
func (i *intValue) String() string { return strconv.Itoa(int(*i)) }
func intConv(sval string) (interface{}, error) {
return strconv.Atoi(sval)
}
// GetInt return the int value of a flag with the given name
func (f *FlagSet) GetInt(name string) (int, error) {
val, err := f.getFlagType(name, "int", intConv)
if err != nil {
return 0, err
}
return val.(int), nil
}
// MustGetInt is like GetInt, but panics on error.
func (f *FlagSet) MustGetInt(name string) int {
val, err := f.GetInt(name)
if err != nil {
panic(err)
}
return val
}
// IntVar defines an int flag with specified name, default value, and usage string.
// The argument p points to an int variable in which to store the value of the flag.
func (f *FlagSet) IntVar(p *int, name string, value int, usage string) {
f.IntVarP(p, name, "", value, usage)
}
// IntVarP is like IntVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IntVarP(p *int, name, shorthand string, value int, usage string) {
f.VarP(newIntValue(value, p), name, shorthand, usage)
}
// IntVarS is like IntVar, but accepts a shorthand letter that can be used after a single dash, alone.
func (f *FlagSet) IntVarS(p *int, name, shorthand string, value int, usage string) {
f.VarS(newIntValue(value, p), name, shorthand, usage)
}
// IntVar defines an int flag with specified name, default value, and usage string.
// The argument p points to an int variable in which to store the value of the flag.
func IntVar(p *int, name string, value int, usage string) {
CommandLine.IntVar(p, name, value, usage)
}
// IntVarP is like IntVar, but accepts a shorthand letter that can be used after a single dash.
func IntVarP(p *int, name, shorthand string, value int, usage string) {
CommandLine.IntVarP(p, name, shorthand, value, usage)
}
// IntVarS is like IntVar, but accepts a shorthand letter that can be used after a single dash, alone.
func IntVarS(p *int, name, shorthand string, value int, usage string) {
CommandLine.IntVarS(p, name, shorthand, value, usage)
}
// Int defines an int flag with specified name, default value, and usage string.
// The return value is the address of an int variable that stores the value of the flag.
func (f *FlagSet) Int(name string, value int, usage string) *int {
return f.IntP(name, "", value, usage)
}
// IntP is like Int, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IntP(name, shorthand string, value int, usage string) *int {
p := new(int)
f.IntVarP(p, name, shorthand, value, usage)
return p
}
// IntS is like Int, but accepts a shorthand letter that can be used after a single dash, alone.
func (f *FlagSet) IntS(name, shorthand string, value int, usage string) *int {
p := new(int)
f.IntVarS(p, name, shorthand, value, usage)
return p
}
// Int defines an int flag with specified name, default value, and usage string.
// The return value is the address of an int variable that stores the value of the flag.
func Int(name string, value int, usage string) *int {
return CommandLine.Int(name, value, usage)
}
// IntP is like Int, but accepts a shorthand letter that can be used after a single dash.
func IntP(name, shorthand string, value int, usage string) *int {
return CommandLine.IntP(name, shorthand, value, usage)
}
// IntS is like Int, but accepts a shorthand letter that can be used after a single dash, alone.
func IntS(name, shorthand string, value int, usage string) *int {
return CommandLine.IntS(name, shorthand, value, usage)
}