Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Rotten Food causing lag #5544

Open
narkiel opened this issue Oct 8, 2024 · 0 comments
Open

Rotten Food causing lag #5544

narkiel opened this issue Oct 8, 2024 · 0 comments
Labels
bug game-breaking Bugs that cause serious data loss needs verification Does this bug (still) happen? Needs independent reproduction. src changes related to source code.

Comments

@narkiel
Copy link

narkiel commented Oct 8, 2024

Describe the bug

When 22 rose hips in a root cellar went rotten, my game suddenly progressed much slower. When I put them in a fire and destroyed them, the game went faster again.

Steps To Reproduce

(not tested)

  1. Debug in some rose hips
  2. Map edit in a root cellar
  3. Put the rose hips in the root cellar
  4. Try crafting something to observe your game performance
  5. Wait for the rose hips to go bad
  6. Try crafting again; observe that your game runs slower now

Screenshots

No response

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.19045.2965 (22H2)
  • Game Version: 73412f3 [64-bit]
  • Graphics Version: Tiles
  • LAPI Version: 2
  • Game Language: []
  • Mods loaded: [
    Bright Nights [bn],
    Disable NPC Needs [no_npc_food],
    Simplified Nutrition [novitamins],
    No Rail Stations [No_Rail_Stations],
    Prevent Zombie Revivication [no_reviving_zombies],
    Limit Fungal Growth [limit_fungal_growth],
    Item Category Overhaul [Item_Category_Overhaul],
    innawoods [innawoods],
    Pride Flags for BN [pride_flags],
    Prevent Zombification [no_zombify],
    SpeedyDex [speedydex],
    Stats Through Kills [stats_through_kills],
    Stats Through Skills [StatsThroughSkills],
    Manual Bionic Installation [manualbionicinstall],
    No Fungal Monsters [No_Fungi],
    No Monsters [Only_Wildlife]
    ]

Additional context

No response

@narkiel narkiel added the bug label Oct 8, 2024
@RoyalFox2140 RoyalFox2140 added needs verification Does this bug (still) happen? Needs independent reproduction. src changes related to source code. game-breaking Bugs that cause serious data loss labels Oct 12, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug game-breaking Bugs that cause serious data loss needs verification Does this bug (still) happen? Needs independent reproduction. src changes related to source code.
Projects
None yet
Development

No branches or pull requests

2 participants