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The paper mentions a C++ GUI that enables manual play of DeepRTS. Is there still such a thing in the project?
I built and ran DeepRTSGame from Cmake, but the GUI only shows the game map and I can not interact with it.
The text was updated successfully, but these errors were encountered:
Hi, Yes. There are two frontends, one in pure C++ and one in python wereas the python one supports input (https://github.com/cair/deep-rts/blob/master/DeepRTS/python/_py_deeprts.py)
To run this you would have to build the python bindings and run the game engine via python
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Thanks perara. I got the example in coding working. It looks like I will need to do some work to plug in the python interface?
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The paper mentions a C++ GUI that enables manual play of DeepRTS. Is there still such a thing in the project?
I built and ran DeepRTSGame from Cmake, but the GUI only shows the game map and I can not interact with it.
The text was updated successfully, but these errors were encountered: