From e7d47746394db8f2705a99028293e24e43ad9231 Mon Sep 17 00:00:00 2001 From: LechenDai43 <46640649+LechenDai43@users.noreply.github.com> Date: Sun, 4 Apr 2021 18:12:34 -0400 Subject: [PATCH 01/24] button prefab --- .../PopSignMain/Prefabs/CustomizeLevel.meta | 8 + .../CustomizeLevelButton.prefab | 199 ++++++++++++++++++ .../CustomizeLevelButton.prefab.meta | 7 + Assets/PopSignMain/Scenes/map.unity | 135 +++++++++++- .../Scripts/CustomizeLevelScript.meta | 8 + .../CustomizeLevelButtonHandler.cs | 18 ++ .../CustomizeLevelButtonHandler.cs.meta | 11 + .../PopSignMain/Textures/customizeLevel.meta | 8 + .../Textures/customizeLevel/clb.png | Bin 0 -> 4421 bytes .../Textures/customizeLevel/clb.png.meta | 92 ++++++++ 10 files changed, 477 insertions(+), 9 deletions(-) create mode 100644 Assets/PopSignMain/Prefabs/CustomizeLevel.meta create mode 100644 Assets/PopSignMain/Prefabs/CustomizeLevel/CustomizeLevelButton.prefab create mode 100644 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b/Assets/PopSignMain/Scripts/GUI/ScrollButton.cs @@ -9,6 +9,7 @@ public class ScrollButton : MonoBehaviour { public Text ButtonText; public ScrollView ScrollView; public GameObject checkmark; + public GameObject CheckBox; public void Start() { diff --git a/Assets/PopSignMain/Scripts/GUI/ScrollView.cs b/Assets/PopSignMain/Scripts/GUI/ScrollView.cs index dc66ef38..c8a6534e 100644 --- a/Assets/PopSignMain/Scripts/GUI/ScrollView.cs +++ b/Assets/PopSignMain/Scripts/GUI/ScrollView.cs @@ -58,7 +58,9 @@ void Start () go.tag = "cloned"; ScrollButton sb = go.GetComponent(); sb.SetName(str); - go.transform.SetParent(ButtonTemplate.transform.parent); + sb.ButtonText.transform.localPosition = new Vector3(77, 0, 0); + sb.CheckBox.SetActive(true); + go.transform.SetParent(ButtonTemplate.transform.parent); go.transform.localScale = new Vector3(1, 1, 1); go.transform.localPosition = new Vector3(250, yPos, 0); yPos -= 100; From 6ad298d5d8ff5b9b5cf1e5231091141f2e9d63d4 Mon Sep 17 00:00:00 2001 From: LechenDai43 <46640649+LechenDai43@users.noreply.github.com> Date: Sun, 11 Apr 2021 15:18:49 -0400 Subject: [PATCH 04/24] customizelevelmanager basics --- Assets/PopSignMain/Scenes/map.unity | 44 +++++++++++++++++++ .../Scripts/Core/AnimationManager.cs | 4 ++ .../CustomizeLevelButtonHandler.cs | 1 + .../CustomizeLevelManager.cs | 30 +++++++++++++ .../CustomizeLevelManager.cs.meta | 11 +++++ Assets/PopSignMain/Scripts/GUI/ScrollView.cs | 8 +++- 6 files changed, 96 insertions(+), 2 deletions(-) create mode 100644 Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs create mode 100644 Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs.meta diff --git a/Assets/PopSignMain/Scenes/map.unity b/Assets/PopSignMain/Scenes/map.unity index 48fb38b8..13cf5ffb 100644 --- a/Assets/PopSignMain/Scenes/map.unity +++ b/Assets/PopSignMain/Scenes/map.unity @@ -1837,6 +1837,50 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1049910403} 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m_GameObject: {fileID: 1083859715} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 1.2299603, y: 0.875678, z: 78.958984} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1117028918 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/PopSignMain/Scripts/Core/AnimationManager.cs b/Assets/PopSignMain/Scripts/Core/AnimationManager.cs index 3fbf6f0b..800a6413 100644 --- a/Assets/PopSignMain/Scripts/Core/AnimationManager.cs +++ b/Assets/PopSignMain/Scripts/Core/AnimationManager.cs @@ -189,6 +189,10 @@ public void ShowWordList() public void CloseReview() { + if (CustomizeLevelManager.Instance.tryingToCustomize) + { + CustomizeLevelManager.Instance.tryingToCustomize = false; + } SceneManager.LoadScene("map"); } diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelButtonHandler.cs b/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelButtonHandler.cs index 54335c01..3a828c88 100644 --- a/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelButtonHandler.cs +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelButtonHandler.cs @@ -7,6 +7,7 @@ public class CustomizeLevelButtonHandler : MonoBehaviour { public void handleButtonPressed () { + CustomizeLevelManager.Instance.tryingToCustomize = true; SceneManager.LoadScene("wordlist"); } } diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs b/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs new file mode 100644 index 00000000..995d2c0b --- /dev/null +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs @@ -0,0 +1,30 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class CustomizeLevelManager : MonoBehaviour +{ + static public CustomizeLevelManager Instance; + public bool tryingToCustomize = false; + public HashSet selectedWord = new HashSet(); + + void Awake() + { + if (Instance == null) + { + Instance = this; + DontDestroyOnLoad(Instance); + } + } + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs.meta b/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs.meta new file mode 100644 index 00000000..eac44c2f --- /dev/null +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 389020395c67e27408be5f03749fe3fd +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/PopSignMain/Scripts/GUI/ScrollView.cs b/Assets/PopSignMain/Scripts/GUI/ScrollView.cs index c8a6534e..e92546c9 100644 --- a/Assets/PopSignMain/Scripts/GUI/ScrollView.cs +++ b/Assets/PopSignMain/Scripts/GUI/ScrollView.cs @@ -58,8 +58,12 @@ void Start () go.tag = "cloned"; ScrollButton sb = go.GetComponent(); sb.SetName(str); - sb.ButtonText.transform.localPosition = new Vector3(77, 0, 0); - sb.CheckBox.SetActive(true); + + if (CustomizeLevelManager.Instance.tryingToCustomize) + { + sb.ButtonText.transform.localPosition = new Vector3(77, 0, 0); + sb.CheckBox.SetActive(true); + } go.transform.SetParent(ButtonTemplate.transform.parent); go.transform.localScale = new Vector3(1, 1, 1); go.transform.localPosition = new Vector3(250, yPos, 0); From acea6f6e05ec5e3949e215451714b4349a95a4c4 Mon Sep 17 00:00:00 2001 From: ConnorPeng Date: Sun, 18 Apr 2021 15:00:06 -0400 Subject: [PATCH 05/24] Created custom list --- Assets/PopSignMain/Scripts/GUI/ScrollButton.cs | 6 ++++++ Assets/PopSignMain/Scripts/GUI/ScrollView.cs | 8 +++++++- 2 files changed, 13 insertions(+), 1 deletion(-) diff --git a/Assets/PopSignMain/Scripts/GUI/ScrollButton.cs b/Assets/PopSignMain/Scripts/GUI/ScrollButton.cs index 355b0037..9ebefd88 100644 --- a/Assets/PopSignMain/Scripts/GUI/ScrollButton.cs +++ b/Assets/PopSignMain/Scripts/GUI/ScrollButton.cs @@ -29,13 +29,19 @@ public void ButtonClick() public void ToggleSelection() { + int size = CustomizeLevelManager.Instance.selectedWord.Count; + if (size >= 5 & !selected) { + return; + } if(selected) { checkmark.SetActive(false); } else { + checkmark.SetActive(true); + } selected = !selected; ScrollView.UpdateSelection(Name, selected); diff --git a/Assets/PopSignMain/Scripts/GUI/ScrollView.cs b/Assets/PopSignMain/Scripts/GUI/ScrollView.cs index e92546c9..69cbac1e 100644 --- a/Assets/PopSignMain/Scripts/GUI/ScrollView.cs +++ b/Assets/PopSignMain/Scripts/GUI/ScrollView.cs @@ -6,6 +6,7 @@ using System.IO; using System.Linq; + public class ScrollView : MonoBehaviour { VideoManager sharedVideoManager; ReviewVideo reviewManager; @@ -173,7 +174,12 @@ public void PreviousWord() public void UpdateSelection(string word, bool selected) { - + HashSet set = CustomizeLevelManager.Instance.selectedWord; + if (selected) { + set.Add(word); + } else { + set.Remove(word); + } } void CreateCustomLevel() From 45f698e914ac88162481272657663ce344c58503 Mon Sep 17 00:00:00 2001 From: LechenDai43 <46640649+LechenDai43@users.noreply.github.com> Date: Sun, 18 Apr 2021 15:25:08 -0400 Subject: [PATCH 06/24] change explanation --- Assets/PopSignMain/Scenes/wordlist.unity | 14 +++++++ .../WordListContentChangeOnWordSelection.cs | 40 +++++++++++++++++++ ...rdListContentChangeOnWordSelection.cs.meta | 11 +++++ .../PopSignMain/Scripts/GUI/ScrollButton.cs | 4 ++ Assets/PopSignMain/Scripts/GUI/ScrollView.cs | 6 ++- 5 files changed, 74 insertions(+), 1 deletion(-) create mode 100644 Assets/PopSignMain/Scripts/CustomizeLevelScript/WordListContentChangeOnWordSelection.cs create mode 100644 Assets/PopSignMain/Scripts/CustomizeLevelScript/WordListContentChangeOnWordSelection.cs.meta diff --git a/Assets/PopSignMain/Scenes/wordlist.unity b/Assets/PopSignMain/Scenes/wordlist.unity index bd384588..daeeab8e 100644 --- a/Assets/PopSignMain/Scenes/wordlist.unity +++ b/Assets/PopSignMain/Scenes/wordlist.unity @@ -1752,6 +1752,7 @@ GameObject: - component: {fileID: 1054722310} - component: {fileID: 1054722309} - component: {fileID: 1054722308} + - component: {fileID: 1054722311} m_Layer: 5 m_Name: WordListExplanation m_TagString: Untagged @@ -1839,6 +1840,19 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054722306} m_CullTransparentMesh: 0 +--- !u!114 &1054722311 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1054722306} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 683706d49ea48ff42a13d9d033cb41a0, type: 3} + m_Name: + m_EditorClassIdentifier: + text: {fileID: 1054722309} --- !u!1 &1197801492 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/WordListContentChangeOnWordSelection.cs b/Assets/PopSignMain/Scripts/CustomizeLevelScript/WordListContentChangeOnWordSelection.cs new file mode 100644 index 00000000..786b3d8b --- /dev/null +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/WordListContentChangeOnWordSelection.cs @@ -0,0 +1,40 @@ +using System; +using System.Text; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class WordListContentChangeOnWordSelection : MonoBehaviour +{ + public UnityEngine.UI.Text text; + // Start is called before the first frame update + void Start() + { + text.text = "Tap any word to see its video. Select 5 words to create a custom practice level."; + } + + // Update is called once per frame + void Update() + { + CustomizeLevelManager clm = CustomizeLevelManager.Instance; + string content = "Tap any word to see its video. Select 5 words to create a custom practice level."; + if (clm != null) + { + HashSet set = clm.selectedWord; + if (set.Count > 0) + { + StringBuilder sb = new StringBuilder(); + foreach (string str in set) + { + sb.Append(str + ", "); + } + + content = "Selected " + sb.ToString() + " select " + (5 - set.Count) + " more words."; + + } + } + text.text = content; + + } +} diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/WordListContentChangeOnWordSelection.cs.meta b/Assets/PopSignMain/Scripts/CustomizeLevelScript/WordListContentChangeOnWordSelection.cs.meta new file mode 100644 index 00000000..569abb8d --- /dev/null +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/WordListContentChangeOnWordSelection.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 683706d49ea48ff42a13d9d033cb41a0 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/PopSignMain/Scripts/GUI/ScrollButton.cs b/Assets/PopSignMain/Scripts/GUI/ScrollButton.cs index 9ebefd88..32efdc95 100644 --- a/Assets/PopSignMain/Scripts/GUI/ScrollButton.cs +++ b/Assets/PopSignMain/Scripts/GUI/ScrollButton.cs @@ -29,6 +29,10 @@ public void ButtonClick() public void ToggleSelection() { + if (CustomizeLevelManager.Instance == null) + { + return; + } int size = CustomizeLevelManager.Instance.selectedWord.Count; if (size >= 5 & !selected) { return; diff --git a/Assets/PopSignMain/Scripts/GUI/ScrollView.cs b/Assets/PopSignMain/Scripts/GUI/ScrollView.cs index 69cbac1e..f69bf7df 100644 --- a/Assets/PopSignMain/Scripts/GUI/ScrollView.cs +++ b/Assets/PopSignMain/Scripts/GUI/ScrollView.cs @@ -174,7 +174,11 @@ public void PreviousWord() public void UpdateSelection(string word, bool selected) { - HashSet set = CustomizeLevelManager.Instance.selectedWord; + if (CustomizeLevelManager.Instance == null) + { + return; + } + HashSet set = CustomizeLevelManager.Instance.selectedWord; if (selected) { set.Add(word); } else { From a1bf8c226f8ab6819847b3f5b27bca9f3a5dd647 Mon Sep 17 00:00:00 2001 From: ConnorPeng Date: Sun, 25 Apr 2021 20:43:39 -0400 Subject: [PATCH 07/24] custom level--change title Changed the title when user click custom level. --- Assets/PopSignMain/Scenes/wordlist-new.unity | 1342 ++++++++++------- Assets/PopSignMain/Scenes/wordlist.unity | 14 + .../CustomizeLevelScript/changetitle.cs | 28 + .../CustomizeLevelScript/changetitle.cs.meta | 11 + 4 files changed, 832 insertions(+), 563 deletions(-) create mode 100644 Assets/PopSignMain/Scripts/CustomizeLevelScript/changetitle.cs create mode 100644 Assets/PopSignMain/Scripts/CustomizeLevelScript/changetitle.cs.meta diff --git a/Assets/PopSignMain/Scenes/wordlist-new.unity b/Assets/PopSignMain/Scenes/wordlist-new.unity index 40c842e3..2263df43 100644 --- a/Assets/PopSignMain/Scenes/wordlist-new.unity +++ b/Assets/PopSignMain/Scenes/wordlist-new.unity @@ -13,7 +13,7 @@ OcclusionCullingSettings: --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 - 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text.text = "Tap any word to see its video. Select 5 words to create a custom practice level."; + text.text = "Tap any word to see its video. Select 3 to 5 words to create a custom practice level."; } // Update is called once per frame void Update() { CustomizeLevelManager clm = CustomizeLevelManager.Instance; - string content = "Tap any word to see its video. Select 5 words to create a custom practice level."; + string content = "Tap any word to see its video. Select 3 to 5 words to create a custom practice level."; if (clm != null) { HashSet set = clm.selectedWord; From 6ef251e0162e9734bb457561b53409ceced54de9 Mon Sep 17 00:00:00 2001 From: ConnorPeng Date: Sun, 9 May 2021 16:16:33 -0400 Subject: [PATCH 09/24] created_startbutton and things --- Assets/PopSignMain/Scenes/wordlist.unity | 213 ++++++++++++++++++ .../CustomizeLevelManager.cs | 25 +- .../CustomizeLevelScript/startbutton.cs | 22 ++ .../CustomizeLevelScript/startbutton.cs.meta | 11 + 4 files changed, 270 insertions(+), 1 deletion(-) create mode 100644 Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs create mode 100644 Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs.meta diff --git a/Assets/PopSignMain/Scenes/wordlist.unity b/Assets/PopSignMain/Scenes/wordlist.unity index 2a16302c..cc235cc3 100644 --- a/Assets/PopSignMain/Scenes/wordlist.unity +++ b/Assets/PopSignMain/Scenes/wordlist.unity @@ -612,6 +612,138 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 237249412} m_CullTransparentMesh: 0 +--- !u!1 &256927820 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - 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public Dictionary> levels = new Dictionary>(); + public Dictionary> levels = new Dictionary>(); + void readlevel() { + UnityEngine.Object[] level = Resources.LoadAll("Levels"); + foreach (UnityEngine.Object temp in level) { + TextAsset textAsset = (TextAsset)temp; + //Debug.Log(textAsset.text); + int index = textAsset.text.IndexOf("COLOR LIMIT"); + string numstr = textAsset.text.Substring(index + 12, 1); + Debug.Log(numstr); + int numlevel = Int32.Parse(numstr); + if (levels.ContainsKey(numlevel)) { + levels[numlevel].AddLast(textAsset); + } else { + LinkedList newlist = new LinkedList(); + newlist.AddLast(textAsset); + levels.Add(numlevel, newlist); + } + } + Debug.Log(levels.Keys); + Debug.Log(levels.Values); + } + void Awake() { if (Instance == null) @@ -16,6 +38,7 @@ void Awake() Instance = this; DontDestroyOnLoad(Instance); // filter level files and population levels variable + readlevel(); } } // Start is called before the first frame update diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs b/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs new file mode 100644 index 00000000..56c939e0 --- /dev/null +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs @@ -0,0 +1,22 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class startbutton : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + if (CustomizeLevelManager.Instance.tryingToCustomize) { + this.gameObject.SetActive(true); + } else { + this.gameObject.SetActive(false); + } + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs.meta b/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs.meta new file mode 100644 index 00000000..e03434b1 --- /dev/null +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: fa9f73f8e1aab4966ad52b6fb033a30a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: From 32cdc6ee6af9ff023a76659f29f07f769a0e45ab Mon Sep 17 00:00:00 2001 From: LechenDai43 <46640649+LechenDai43@users.noreply.github.com> Date: Mon, 17 May 2021 18:10:12 -0400 Subject: [PATCH 10/24] random pick a level layout --- Assets/PopSignMain/Scenes/wordlist.unity | 19 +++++++-- .../CustomizeLevelManager.cs | 5 +-- .../CustomizeLevelScript/changetitle.cs | 17 ++++---- .../CustomizeLevelScript/startbutton.cs | 39 ++++++++++++++++++- 4 files changed, 62 insertions(+), 18 deletions(-) diff --git a/Assets/PopSignMain/Scenes/wordlist.unity b/Assets/PopSignMain/Scenes/wordlist.unity index cc235cc3..a7c8d987 100644 --- a/Assets/PopSignMain/Scenes/wordlist.unity +++ b/Assets/PopSignMain/Scenes/wordlist.unity @@ -649,7 +649,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -6.4, y: -624.33} + m_AnchoredPosition: {x: -6.4, y: -700} m_SizeDelta: {x: 393.96582, y: 92.24013} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &256927822 @@ -694,7 +694,18 @@ MonoBehaviour: m_TargetGraphic: {fileID: 256927823} m_OnClick: m_PersistentCalls: - m_Calls: [] + m_Calls: + - m_Target: {fileID: 256927825} + m_MethodName: startCustomizedLevel + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 --- !u!114 &256927823 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1317,7 +1328,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 39.563995, y: -250.7} - m_SizeDelta: {x: 600, y: 839.5} + m_SizeDelta: {x: 600, y: 775} m_Pivot: {x: 0.5584385, y: 0.5} --- !u!114 &422203619 MonoBehaviour: @@ -2358,7 +2369,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0.0005187988, y: 419.75} + m_AnchoredPosition: {x: 0.0005187988, y: 387.49994} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 1} --- !u!114 &1484499180 diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs b/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs index 0577db6c..f0f96826 100644 --- a/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs @@ -14,10 +14,8 @@ void readlevel() { UnityEngine.Object[] level = Resources.LoadAll("Levels"); foreach (UnityEngine.Object temp in level) { TextAsset textAsset = (TextAsset)temp; - //Debug.Log(textAsset.text); int index = textAsset.text.IndexOf("COLOR LIMIT"); string numstr = textAsset.text.Substring(index + 12, 1); - Debug.Log(numstr); int numlevel = Int32.Parse(numstr); if (levels.ContainsKey(numlevel)) { levels[numlevel].AddLast(textAsset); @@ -27,8 +25,7 @@ void readlevel() { levels.Add(numlevel, newlist); } } - Debug.Log(levels.Keys); - Debug.Log(levels.Values); + } void Awake() diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/changetitle.cs b/Assets/PopSignMain/Scripts/CustomizeLevelScript/changetitle.cs index 3836af5f..0c7a575a 100644 --- a/Assets/PopSignMain/Scripts/CustomizeLevelScript/changetitle.cs +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/changetitle.cs @@ -4,25 +4,26 @@ using System; using System.Text; -public class changetitle : MonoBehaviour +public class ChangeTitle : MonoBehaviour { // Start is called before the first frame update public UnityEngine.UI.Text text; void Start() { - + CustomizeLevelManager clm = CustomizeLevelManager.Instance; + string content = "Words Learned"; + + if (clm.tryingToCustomize == true) + { + content = "Customize Level"; + } + text.text = content; } // Update is called once per frame void Update() { - CustomizeLevelManager clm = CustomizeLevelManager.Instance; - string content = "Words Learned"; - if (clm.tryingToCustomize == true) { - content = "Customize Level"; - } - text.text = content; } } diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs b/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs index 56c939e0..f222feed 100644 --- a/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs @@ -1,8 +1,9 @@ -using System.Collections; +using System; +using System.Collections; using System.Collections.Generic; using UnityEngine; -public class startbutton : MonoBehaviour +public class StartButton : MonoBehaviour { // Start is called before the first frame update void Start() @@ -19,4 +20,38 @@ void Update() { } + + // Click start buttom + public void startCustomizedLevel() + { + CustomizeLevelManager clm = CustomizeLevelManager.Instance; + if (clm == null) + { + return; + } + + int numOfWords = clm.selectedWord.Count; + if (numOfWords < 3 || numOfWords > 5) + { + return; + } + + LinkedList listOfLevelsToPick = clm.levels[numOfWords]; + if (listOfLevelsToPick == null || listOfLevelsToPick.Count < 1) + { + return; + } + + System.Random randomPicker = new System.Random(); + int randomUpperBound = listOfLevelsToPick.Count; + int randomIndex = randomPicker.Next(randomUpperBound); + TextAsset pickedLevel = null; + LinkedList.Enumerator enumerator = listOfLevelsToPick.GetEnumerator(); + for (int i = 1; i < randomIndex; i++) + { + enumerator.MoveNext(); + } + + pickedLevel = enumerator.Current; + } } From 711db0c9191e2ca2e73bb721682d1ccb3b58081e Mon Sep 17 00:00:00 2001 From: LechenDai43 <46640649+LechenDai43@users.noreply.github.com> Date: Mon, 17 May 2021 19:21:07 -0400 Subject: [PATCH 11/24] create fake json file --- Assets/PopSignMain/Scripts/Core/LevelData.cs | 6 ++ .../PopSignMain/Scripts/Core/VideoManager.cs | 71 +++++++++++++++++++ .../CustomizeLevelScript/startbutton.cs | 12 ++++ 3 files changed, 89 insertions(+) diff --git a/Assets/PopSignMain/Scripts/Core/LevelData.cs b/Assets/PopSignMain/Scripts/Core/LevelData.cs index c0e703c9..f6a3b6b4 100644 --- a/Assets/PopSignMain/Scripts/Core/LevelData.cs +++ b/Assets/PopSignMain/Scripts/Core/LevelData.cs @@ -234,6 +234,12 @@ public static bool LoadLevel(int currentLevel) return true; } + public static bool loadLevelByTextAsset(TextAsset tx) + { + ProcesDataFromString(tx.text); + return true; + } + static void ProcesDataFromString(string mapText) { string[] lines = mapText.Split(new string[] { "\n" }, StringSplitOptions.RemoveEmptyEntries); diff --git a/Assets/PopSignMain/Scripts/Core/VideoManager.cs b/Assets/PopSignMain/Scripts/Core/VideoManager.cs index 8c553dbf..aed497e8 100644 --- a/Assets/PopSignMain/Scripts/Core/VideoManager.cs +++ b/Assets/PopSignMain/Scripts/Core/VideoManager.cs @@ -165,4 +165,75 @@ public void ChangeReviewVideo(string reviewWord) shouldChangeVideo = true; } + public static void loadCustomizedData() + { + if (sharedVideoManager == null) + { + resetVideoManager(); + } + + sharedVideoManager.videoList.Clear(); + + //start prepare fake json file + string fakeJsonTxt = "{\n"; + CustomizeLevelManager clm = CustomizeLevelManager.Instance; + if (clm == null) + { + return; + } + + HashSet selectedWords = clm.selectedWord; + int numOfWords = selectedWords.Count; + if (numOfWords < 3 || numOfWords > 5) + { + return; + } + + string allWords = (Resources.Load("words") as TextAsset).text; + for (int i = 0; i < numOfWords; i++) + { + string aWord = selectedWords.ToArray()[i]; + string color = ""; + switch(i) + { + case 0: + color = "blue"; + break; + case 1: + color = "green"; + break; + case 2: + color = "red"; + break; + case 3: + color = "violet"; + break; + case 4: + color = "yellow"; + break; + } + + string fileName = "\"" + color + "fileName\":\"" + aWord + "\",\n"; + string frameNumber = "\"" + color + "frameNumber\":"; + string folderName = "\"" + color + "folderName\":\"MacarthurBates/"; + string imageName = "\"" + color + "ImageName\":\"WordIcons/" + aWord + "\"" + (i + 1 == numOfWords? "\n}": ",\n"); + + int searchStartIndex = allWords.IndexOf(aWord) + aWord.Length; + string keySubstring = allWords.Substring(searchStartIndex); + int targetStartIndex = keySubstring.IndexOf("\"folderName\":\"") + "\"folderName\":\"".Length + " \"folderName\": \"".Length; + int targetEndIndex = keySubstring.IndexOf("\",", targetStartIndex); + folderName = folderName + keySubstring.Substring(targetStartIndex, targetEndIndex - targetStartIndex) + "/" + aWord + "\",\n"; + + searchStartIndex = targetEndIndex; + keySubstring = keySubstring.Substring(searchStartIndex); + targetStartIndex = keySubstring.IndexOf("\"frameNumber\":") + "\"frameNumber\":\"".Length; + targetEndIndex = keySubstring.IndexOf("},", targetStartIndex); + frameNumber = frameNumber + keySubstring.Substring(targetStartIndex, targetEndIndex - targetStartIndex - 5) + ",\n"; + + fakeJsonTxt = fakeJsonTxt + fileName + frameNumber + folderName + imageName; + } + Debug.Log(fakeJsonTxt); + //end prepare fake json file + } + } diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs b/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs index f222feed..356870b6 100644 --- a/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs @@ -53,5 +53,17 @@ public void startCustomizedLevel() } pickedLevel = enumerator.Current; + enumerator.Dispose(); + if (pickedLevel == null) + { + return; + } + + //以下内容有可能出问题,可能会改动 + LevelData.loadLevelByTextAsset(pickedLevel); + VideoManager.loadCustomizedData(); + //以上内容有可能出问题,可能会改动 + + } } From 87ba6139a3fc868df64eb24916dfb7a6f5200185 Mon Sep 17 00:00:00 2001 From: LechenDai43 <46640649+LechenDai43@users.noreply.github.com> Date: Mon, 17 May 2021 19:40:33 -0400 Subject: [PATCH 12/24] start custom level --- .../Scripts/Core/AnimationManager.cs | 32 +++++++++++++++---- .../PopSignMain/Scripts/Core/VideoManager.cs | 22 ++++++++++++- .../CustomizeLevelManager.cs | 5 +++ .../CustomizeLevelScript/startbutton.cs | 2 ++ 4 files changed, 54 insertions(+), 7 deletions(-) diff --git a/Assets/PopSignMain/Scripts/Core/AnimationManager.cs b/Assets/PopSignMain/Scripts/Core/AnimationManager.cs index 800a6413..3683d0ba 100644 --- a/Assets/PopSignMain/Scripts/Core/AnimationManager.cs +++ b/Assets/PopSignMain/Scripts/Core/AnimationManager.cs @@ -113,6 +113,7 @@ private void LogPlayTime() public void Play() { + Debug.Log(gameObject.name); SoundBase.Instance.GetComponent().PlayOneShot( SoundBase.Instance.click ); if( gameObject.name == "MenuGameOver" ) { @@ -128,8 +129,18 @@ public void Play() } else if( gameObject.name == "PracticeScreen" || gameObject.name == "MenuInGamePause" || gameObject.name == "Settings" ) { - SceneManager.LoadScene( "game" ); - VideoManager.resetVideoManager (); + if (gameObject.name == "MenuInGamePause" && CustomizeLevelManager.Instance.tryingToCustomize) + { + CustomizeLevelManager.reset(); + SceneManager.LoadScene("wordlist"); + } + else + { + SceneManager.LoadScene("game"); + VideoManager.resetVideoManager(); + } + + } else if( gameObject.name == "NextLevel") { @@ -140,10 +151,19 @@ public void Play() } else if( gameObject.name == "TryAgain") { - PlayerPrefs.SetInt("OpenLevel", PlayerPrefs.GetInt( "OpenLevel" )); - PlayerPrefs.Save(); - SceneManager.LoadScene("game"); - VideoManager.resetVideoManager (); + if (CustomizeLevelManager.Instance.tryingToCustomize) + { + CustomizeLevelManager.reset(); + SceneManager.LoadScene("wordlist"); + } + else + { + PlayerPrefs.SetInt("OpenLevel", PlayerPrefs.GetInt("OpenLevel")); + PlayerPrefs.Save(); + SceneManager.LoadScene("game"); + VideoManager.resetVideoManager(); + } + } else if( gameObject.name == "PlayMain" ) { diff --git a/Assets/PopSignMain/Scripts/Core/VideoManager.cs b/Assets/PopSignMain/Scripts/Core/VideoManager.cs index aed497e8..d297de3d 100644 --- a/Assets/PopSignMain/Scripts/Core/VideoManager.cs +++ b/Assets/PopSignMain/Scripts/Core/VideoManager.cs @@ -232,8 +232,28 @@ public static void loadCustomizedData() fakeJsonTxt = fakeJsonTxt + fileName + frameNumber + folderName + imageName; } - Debug.Log(fakeJsonTxt); //end prepare fake json file + + JsonData jd = JsonMapper.ToObject(fakeJsonTxt); + + foreach (BallColor color in Enum.GetValues(typeof(BallColor))) + { + if (color == BallColor.random) + { + break; + } + string fileName = jd[color + "fileName"] + ""; + sharedVideoManager.folderName = jd[color + "folderName"] + ""; + string frameNumber = jd[color + "frameNumber"] + ""; + string imageName = jd[color + "ImageName"] + ""; + if (fileName != "" && sharedVideoManager.folderName != "" && frameNumber != "" && imageName != "") + { + sharedVideoManager.videoList.Add(new Video(int.Parse(frameNumber), fileName, sharedVideoManager.folderName, imageName, color)); + } + } + sharedVideoManager.curtVideo = (Video)sharedVideoManager.videoList[0]; + sharedVideoManager.curtVideoIndex = 0; + } } diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs b/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs index f0f96826..1f164844 100644 --- a/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs @@ -27,6 +27,11 @@ void readlevel() { } } + + public static void reset() + { + Instance.selectedWord = new HashSet(); + } void Awake() { diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs b/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs index 356870b6..7bf0ae28 100644 --- a/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs @@ -1,6 +1,7 @@ using System; using System.Collections; using System.Collections.Generic; +using UnityEngine.SceneManagement; using UnityEngine; public class StartButton : MonoBehaviour @@ -62,6 +63,7 @@ public void startCustomizedLevel() //以下内容有可能出问题,可能会改动 LevelData.loadLevelByTextAsset(pickedLevel); VideoManager.loadCustomizedData(); + SceneManager.LoadScene("game"); //以上内容有可能出问题,可能会改动 From a99668bcb472566723c85338904a1603cb6a6120 Mon Sep 17 00:00:00 2001 From: LechenDai43 <46640649+LechenDai43@users.noreply.github.com> Date: Mon, 17 May 2021 19:41:50 -0400 Subject: [PATCH 13/24] quit customize mode --- Assets/PopSignMain/Scripts/Core/AnimationManager.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Assets/PopSignMain/Scripts/Core/AnimationManager.cs b/Assets/PopSignMain/Scripts/Core/AnimationManager.cs index 3683d0ba..380ecc3d 100644 --- a/Assets/PopSignMain/Scripts/Core/AnimationManager.cs +++ b/Assets/PopSignMain/Scripts/Core/AnimationManager.cs @@ -246,6 +246,10 @@ public void LoadMenu() public void Quit() { + if (CustomizeLevelManager.Instance.tryingToCustomize) + { + CustomizeLevelManager.Instance.tryingToCustomize = false; + } if( SceneManager.GetActiveScene().name == "game" ) SceneManager.LoadScene( "map" ); else From 6630f3e783a1e6dd2b8b471ddaf2706c1ec3d6a0 Mon Sep 17 00:00:00 2001 From: LechenDai43 <46640649+LechenDai43@users.noreply.github.com> Date: Mon, 17 May 2021 19:46:49 -0400 Subject: [PATCH 14/24] change restart button --- Assets/PopSignMain/Scenes/game.unity | 15 +++++++++++ .../RestartInCustomizeMode.cs | 26 +++++++++++++++++++ .../RestartInCustomizeMode.cs.meta | 11 ++++++++ 3 files changed, 52 insertions(+) create mode 100644 Assets/PopSignMain/Scripts/CustomizeLevelScript/RestartInCustomizeMode.cs create mode 100644 Assets/PopSignMain/Scripts/CustomizeLevelScript/RestartInCustomizeMode.cs.meta diff --git a/Assets/PopSignMain/Scenes/game.unity b/Assets/PopSignMain/Scenes/game.unity index 0a92d9a4..452a5f53 100644 --- a/Assets/PopSignMain/Scenes/game.unity +++ b/Assets/PopSignMain/Scenes/game.unity @@ -4561,6 +4561,7 @@ MonoBehaviour: - {fileID: 0} arrows: {fileID: 519754614} newBall2: {fileID: 0} + BallWhiffed: 0 TargetCounter: 0 --- !u!82 &729910747 AudioSource: @@ -9969,6 +9970,7 @@ GameObject: - component: {fileID: 1889979851} - component: {fileID: 1889979850} - component: {fileID: 1889979849} + - component: {fileID: 1889979852} m_Layer: 5 m_Name: Restart m_TagString: Untagged @@ -10091,6 +10093,19 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889979847} m_CullTransparentMesh: 0 +--- !u!114 &1889979852 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1889979847} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 108025b02a43b874394135e28299ae72, type: 3} + m_Name: + m_EditorClassIdentifier: + text: {fileID: 751547381} --- !u!1 &1890438977 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/RestartInCustomizeMode.cs b/Assets/PopSignMain/Scripts/CustomizeLevelScript/RestartInCustomizeMode.cs new file mode 100644 index 00000000..dc346c53 --- /dev/null +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/RestartInCustomizeMode.cs @@ -0,0 +1,26 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class RestartInCustomizeMode : MonoBehaviour +{ + public UnityEngine.UI.Text text; + // Start is called before the first frame update + void Start() + { + if (CustomizeLevelManager.Instance == null || !CustomizeLevelManager.Instance.tryingToCustomize) + { + text.text = "Restart"; + } + else + { + text.text = "Recreate"; + } + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/RestartInCustomizeMode.cs.meta b/Assets/PopSignMain/Scripts/CustomizeLevelScript/RestartInCustomizeMode.cs.meta new file mode 100644 index 00000000..415b15e5 --- /dev/null +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/RestartInCustomizeMode.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 108025b02a43b874394135e28299ae72 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: From 66f5adaa28b0257dc60776b77929f5b002248663 Mon Sep 17 00:00:00 2001 From: LechenDai43 <46640649+LechenDai43@users.noreply.github.com> Date: Mon, 17 May 2021 19:54:35 -0400 Subject: [PATCH 15/24] on level complete menu --- Assets/PopSignMain/Scenes/game.unity | 16 +++++++++++- .../Scripts/Core/AnimationManager.cs | 18 ++++++++++--- .../CustomizeLevelManager.cs | 9 +++++++ .../NextLevelInCustomizeLevelMode.cs | 26 +++++++++++++++++++ .../NextLevelInCustomizeLevelMode.cs.meta | 11 ++++++++ 5 files changed, 75 insertions(+), 5 deletions(-) create mode 100644 Assets/PopSignMain/Scripts/CustomizeLevelScript/NextLevelInCustomizeLevelMode.cs create mode 100644 Assets/PopSignMain/Scripts/CustomizeLevelScript/NextLevelInCustomizeLevelMode.cs.meta diff --git a/Assets/PopSignMain/Scenes/game.unity b/Assets/PopSignMain/Scenes/game.unity index 452a5f53..cffeac05 100644 --- a/Assets/PopSignMain/Scenes/game.unity +++ b/Assets/PopSignMain/Scenes/game.unity @@ -539,7 +539,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!224 &63144152 RectTransform: m_ObjectHideFlags: 0 @@ -10560,6 +10560,7 @@ GameObject: - component: {fileID: 1954909451} - component: {fileID: 1954909450} - component: {fileID: 1954909455} + - component: {fileID: 1954909456} m_Layer: 5 m_Name: NextLevel m_TagString: Untagged @@ -10732,6 +10733,19 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: PlayOnEnable: 0 +--- !u!114 &1954909456 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1954909448} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d1d02e114e46d9042a94c980e6094b1e, type: 3} + m_Name: + m_EditorClassIdentifier: + text: {fileID: 2041600503} --- !u!1 &1957547456 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/PopSignMain/Scripts/Core/AnimationManager.cs b/Assets/PopSignMain/Scripts/Core/AnimationManager.cs index 380ecc3d..0d5d19be 100644 --- a/Assets/PopSignMain/Scripts/Core/AnimationManager.cs +++ b/Assets/PopSignMain/Scripts/Core/AnimationManager.cs @@ -118,6 +118,7 @@ public void Play() if( gameObject.name == "MenuGameOver" ) { LogPlayTime (); + CustomizeLevelManager.switchOff(); SceneManager.LoadScene( "map" ); VideoManager.resetVideoManager (); if(PlayerPrefs.GetInt("AllLevelsCleared", 0) == 1 && PlayerPrefs.GetInt("CongratsModalShown", 0) == 0) @@ -144,10 +145,18 @@ public void Play() } else if( gameObject.name == "NextLevel") { - PlayerPrefs.SetInt("OpenLevel", PlayerPrefs.GetInt( "OpenLevel" ) + 1); - PlayerPrefs.Save(); - SceneManager.LoadScene("game"); - VideoManager.resetVideoManager (); + if (CustomizeLevelManager.Instance.tryingToCustomize) + { + CustomizeLevelManager.reset(); + SceneManager.LoadScene("wordlist"); + } + else + { + PlayerPrefs.SetInt("OpenLevel", PlayerPrefs.GetInt("OpenLevel") + 1); + PlayerPrefs.Save(); + SceneManager.LoadScene("game"); + VideoManager.resetVideoManager(); + } } else if( gameObject.name == "TryAgain") { @@ -167,6 +176,7 @@ public void Play() } else if( gameObject.name == "PlayMain" ) { + CustomizeLevelManager.switchOff(); SceneManager.LoadScene( "map" ); } } diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs b/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs index 1f164844..5df4b47f 100644 --- a/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs @@ -32,6 +32,15 @@ public static void reset() { Instance.selectedWord = new HashSet(); } + + public static void switchOff() + { + if (Instance != null) + { + Instance.tryingToCustomize = false; + Instance.selectedWord = new HashSet(); + } + } void Awake() { diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/NextLevelInCustomizeLevelMode.cs b/Assets/PopSignMain/Scripts/CustomizeLevelScript/NextLevelInCustomizeLevelMode.cs new file mode 100644 index 00000000..ea180a3a --- /dev/null +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/NextLevelInCustomizeLevelMode.cs @@ -0,0 +1,26 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class NextLevelInCustomizeLevelMode : MonoBehaviour +{ + public UnityEngine.UI.Text text; + // Start is called before the first frame update + void Start() + { + if (CustomizeLevelManager.Instance == null || !CustomizeLevelManager.Instance.tryingToCustomize) + { + text.text = "Next Level"; + } + else + { + text.text = "Recreate"; + } + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/NextLevelInCustomizeLevelMode.cs.meta b/Assets/PopSignMain/Scripts/CustomizeLevelScript/NextLevelInCustomizeLevelMode.cs.meta new file mode 100644 index 00000000..c4a72b43 --- /dev/null +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/NextLevelInCustomizeLevelMode.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: d1d02e114e46d9042a94c980e6094b1e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: From ccf395ba61b93a5c6c3aa085a20cfa7301c0fe41 Mon Sep 17 00:00:00 2001 From: LechenDai43 <46640649+LechenDai43@users.noreply.github.com> Date: Mon, 17 May 2021 20:23:00 -0400 Subject: [PATCH 16/24] beta customize level --- Assets/PopSignMain/Scenes/game.unity | 2 +- .../Scripts/Core/AnimationManager.cs | 5 +-- Assets/PopSignMain/Scripts/Core/LevelData.cs | 4 +- .../CustomizeLevelManager.cs | 41 +++++++++++++++++++ .../TryAgainInCustomizeMode.cs | 18 ++++++++ .../TryAgainInCustomizeMode.cs.meta | 11 +++++ .../CustomizeLevelScript/startbutton.cs | 38 +---------------- 7 files changed, 76 insertions(+), 43 deletions(-) create mode 100644 Assets/PopSignMain/Scripts/CustomizeLevelScript/TryAgainInCustomizeMode.cs create mode 100644 Assets/PopSignMain/Scripts/CustomizeLevelScript/TryAgainInCustomizeMode.cs.meta diff --git a/Assets/PopSignMain/Scenes/game.unity b/Assets/PopSignMain/Scenes/game.unity index cffeac05..35152a91 100644 --- a/Assets/PopSignMain/Scenes/game.unity +++ b/Assets/PopSignMain/Scenes/game.unity @@ -539,7 +539,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!224 &63144152 RectTransform: m_ObjectHideFlags: 0 diff --git a/Assets/PopSignMain/Scripts/Core/AnimationManager.cs b/Assets/PopSignMain/Scripts/Core/AnimationManager.cs index 0d5d19be..32310f67 100644 --- a/Assets/PopSignMain/Scripts/Core/AnimationManager.cs +++ b/Assets/PopSignMain/Scripts/Core/AnimationManager.cs @@ -162,8 +162,7 @@ public void Play() { if (CustomizeLevelManager.Instance.tryingToCustomize) { - CustomizeLevelManager.reset(); - SceneManager.LoadScene("wordlist"); + CustomizeLevelManager.startCustomizedLevel(); } else { @@ -258,7 +257,7 @@ public void Quit() { if (CustomizeLevelManager.Instance.tryingToCustomize) { - CustomizeLevelManager.Instance.tryingToCustomize = false; + CustomizeLevelManager.switchOff(); } if( SceneManager.GetActiveScene().name == "game" ) SceneManager.LoadScene( "map" ); diff --git a/Assets/PopSignMain/Scripts/Core/LevelData.cs b/Assets/PopSignMain/Scripts/Core/LevelData.cs index f6a3b6b4..5ac7ee7d 100644 --- a/Assets/PopSignMain/Scripts/Core/LevelData.cs +++ b/Assets/PopSignMain/Scripts/Core/LevelData.cs @@ -234,10 +234,10 @@ public static bool LoadLevel(int currentLevel) return true; } - public static bool loadLevelByTextAsset(TextAsset tx) + public static Target loadLevelByTextAsset(TextAsset tx) { ProcesDataFromString(tx.text); - return true; + return (Target)LevelData.mode; } static void ProcesDataFromString(string mapText) diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs b/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs index 5df4b47f..061500b9 100644 --- a/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/CustomizeLevelManager.cs @@ -2,6 +2,7 @@ using System.Collections.Generic; using UnityEngine; using System; +using UnityEngine.SceneManagement; public class CustomizeLevelManager : MonoBehaviour { @@ -63,4 +64,44 @@ void Update() { } + + public static void startCustomizedLevel() + { + if (Instance == null || !Instance.tryingToCustomize) + { + return; + } + int numOfWords = Instance.selectedWord.Count; + if (numOfWords < 3 || numOfWords > 5) + { + return; + } + + Debug.Log(numOfWords); + + LinkedList listOfLevelsToPick = Instance.levels[numOfWords]; + if (listOfLevelsToPick == null || listOfLevelsToPick.Count < 1) + { + return; + } + + System.Random randomPicker = new System.Random(); + int randomUpperBound = listOfLevelsToPick.Count; + int randomIndex = randomPicker.Next(randomUpperBound); + TextAsset pickedLevel = null; + LinkedList.Enumerator enumerator = listOfLevelsToPick.GetEnumerator(); + for (int i = 1; i < randomIndex; i++) + { + enumerator.MoveNext(); + } + + pickedLevel = enumerator.Current; + if (pickedLevel == null) + { + return; + } + InitScriptName.InitScript.Instance.currentTarget = LevelData.loadLevelByTextAsset(pickedLevel); + VideoManager.loadCustomizedData(); + SceneManager.LoadScene("game"); + } } diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/TryAgainInCustomizeMode.cs b/Assets/PopSignMain/Scripts/CustomizeLevelScript/TryAgainInCustomizeMode.cs new file mode 100644 index 00000000..35db1ac5 --- /dev/null +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/TryAgainInCustomizeMode.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class TryAgainInCustomizeMode : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/TryAgainInCustomizeMode.cs.meta b/Assets/PopSignMain/Scripts/CustomizeLevelScript/TryAgainInCustomizeMode.cs.meta new file mode 100644 index 00000000..6188e07f --- /dev/null +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/TryAgainInCustomizeMode.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f0fdae8162346d348b242250b3357a9f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs b/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs index 7bf0ae28..c8fe5c32 100644 --- a/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs @@ -25,46 +25,10 @@ void Update() // Click start buttom public void startCustomizedLevel() { - CustomizeLevelManager clm = CustomizeLevelManager.Instance; - if (clm == null) - { - return; - } - - int numOfWords = clm.selectedWord.Count; - if (numOfWords < 3 || numOfWords > 5) - { - return; - } + CustomizeLevelManager.startCustomizedLevel(); - LinkedList listOfLevelsToPick = clm.levels[numOfWords]; - if (listOfLevelsToPick == null || listOfLevelsToPick.Count < 1) - { - return; - } - System.Random randomPicker = new System.Random(); - int randomUpperBound = listOfLevelsToPick.Count; - int randomIndex = randomPicker.Next(randomUpperBound); - TextAsset pickedLevel = null; - LinkedList.Enumerator enumerator = listOfLevelsToPick.GetEnumerator(); - for (int i = 1; i < randomIndex; i++) - { - enumerator.MoveNext(); - } - - pickedLevel = enumerator.Current; - enumerator.Dispose(); - if (pickedLevel == null) - { - return; - } - //以下内容有可能出问题,可能会改动 - LevelData.loadLevelByTextAsset(pickedLevel); - VideoManager.loadCustomizedData(); - SceneManager.LoadScene("game"); - //以上内容有可能出问题,可能会改动 } From 3225e76911afe05080f2ebc285dc010f6b47f467 Mon Sep 17 00:00:00 2001 From: LechenDai43 <46640649+LechenDai43@users.noreply.github.com> Date: Mon, 17 May 2021 20:39:12 -0400 Subject: [PATCH 17/24] delete useless file --- .../TryAgainInCustomizeMode.cs | 18 ------------------ .../TryAgainInCustomizeMode.cs.meta | 11 ----------- .../WordListContentChangeOnWordSelection.cs | 2 +- 3 files changed, 1 insertion(+), 30 deletions(-) delete mode 100644 Assets/PopSignMain/Scripts/CustomizeLevelScript/TryAgainInCustomizeMode.cs delete mode 100644 Assets/PopSignMain/Scripts/CustomizeLevelScript/TryAgainInCustomizeMode.cs.meta diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/TryAgainInCustomizeMode.cs b/Assets/PopSignMain/Scripts/CustomizeLevelScript/TryAgainInCustomizeMode.cs deleted file mode 100644 index 35db1ac5..00000000 --- a/Assets/PopSignMain/Scripts/CustomizeLevelScript/TryAgainInCustomizeMode.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class TryAgainInCustomizeMode : MonoBehaviour -{ - // Start is called before the first frame update - void Start() - { - - } - - // Update is called once per frame - void Update() - { - - } -} diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/TryAgainInCustomizeMode.cs.meta b/Assets/PopSignMain/Scripts/CustomizeLevelScript/TryAgainInCustomizeMode.cs.meta deleted file mode 100644 index 6188e07f..00000000 --- a/Assets/PopSignMain/Scripts/CustomizeLevelScript/TryAgainInCustomizeMode.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: f0fdae8162346d348b242250b3357a9f -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/WordListContentChangeOnWordSelection.cs b/Assets/PopSignMain/Scripts/CustomizeLevelScript/WordListContentChangeOnWordSelection.cs index 2295fb4a..460417a3 100644 --- a/Assets/PopSignMain/Scripts/CustomizeLevelScript/WordListContentChangeOnWordSelection.cs +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/WordListContentChangeOnWordSelection.cs @@ -11,7 +11,7 @@ public class WordListContentChangeOnWordSelection : MonoBehaviour // Start is called before the first frame update void Start() { - text.text = "Tap any word to see its video. Select 3 to 5 words to create a custom practice level."; + text.text = "Tap any word to see its video. Select 5 words to create a custom practice level."; } // Update is called once per frame From ca02ec00a8c46390c0aaf10b58fac21d29ae870d Mon Sep 17 00:00:00 2001 From: LechenDai43 <46640649+LechenDai43@users.noreply.github.com> Date: Mon, 17 May 2021 20:42:14 -0400 Subject: [PATCH 18/24] remove duplicated string --- .../WordListContentChangeOnWordSelection.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/WordListContentChangeOnWordSelection.cs b/Assets/PopSignMain/Scripts/CustomizeLevelScript/WordListContentChangeOnWordSelection.cs index 460417a3..14939790 100644 --- a/Assets/PopSignMain/Scripts/CustomizeLevelScript/WordListContentChangeOnWordSelection.cs +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/WordListContentChangeOnWordSelection.cs @@ -8,17 +8,18 @@ public class WordListContentChangeOnWordSelection : MonoBehaviour { public UnityEngine.UI.Text text; + private static string textInCustomizedMode = "Tap any word to see its video. Select 5 words to create a custom practice level."; // Start is called before the first frame update void Start() { - text.text = "Tap any word to see its video. Select 5 words to create a custom practice level."; + text.text = textInCustomizedMode; } // Update is called once per frame void Update() { CustomizeLevelManager clm = CustomizeLevelManager.Instance; - string content = "Tap any word to see its video. Select 3 to 5 words to create a custom practice level."; + string content = textInCustomizedMode; if (clm != null) { HashSet set = clm.selectedWord; From a1016986a88fb26aa07ad15669d7323057edd585 Mon Sep 17 00:00:00 2001 From: LechenDai43 <46640649+LechenDai43@users.noreply.github.com> Date: Tue, 18 May 2021 13:39:22 -0400 Subject: [PATCH 19/24] fix a small bug --- Assets/PopSignMain/Scripts/Core/AnimationManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/PopSignMain/Scripts/Core/AnimationManager.cs b/Assets/PopSignMain/Scripts/Core/AnimationManager.cs index b43ddb81..fe731ae6 100644 --- a/Assets/PopSignMain/Scripts/Core/AnimationManager.cs +++ b/Assets/PopSignMain/Scripts/Core/AnimationManager.cs @@ -225,7 +225,7 @@ public void CloseReview() { if (CustomizeLevelManager.Instance.tryingToCustomize) { - CustomizeLevelManager.Instance.tryingToCustomize = false; + CustomizeLevelManager.switchOff(); } SceneManager.LoadScene("map"); } From ab2679a1281860515fc053867f84244e14d73904 Mon Sep 17 00:00:00 2001 From: LechenDai43 <46640649+LechenDai43@users.noreply.github.com> Date: Tue, 18 May 2021 13:40:11 -0400 Subject: [PATCH 20/24] set back the title --- .../Scripts/CustomizeLevelScript/changetitle.cs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/changetitle.cs b/Assets/PopSignMain/Scripts/CustomizeLevelScript/changetitle.cs index 0c7a575a..5f51bd8b 100644 --- a/Assets/PopSignMain/Scripts/CustomizeLevelScript/changetitle.cs +++ b/Assets/PopSignMain/Scripts/CustomizeLevelScript/changetitle.cs @@ -10,6 +10,13 @@ public class ChangeTitle : MonoBehaviour public UnityEngine.UI.Text text; void Start() { + + } + + // Update is called once per frame + void Update() + { + CustomizeLevelManager clm = CustomizeLevelManager.Instance; string content = "Words Learned"; @@ -19,11 +26,4 @@ void Start() } text.text = content; } - - // Update is called once per frame - void Update() - { - - - } } From 3ecfca7b9acc7eacfc96d848c038e49f34959c05 Mon Sep 17 00:00:00 2001 From: LechenDai43 <46640649+LechenDai43@users.noreply.github.com> Date: Tue, 18 May 2021 13:54:49 -0400 Subject: [PATCH 21/24] modify layout --- Assets/PopSignMain/Scenes/wordlist.unity | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/Assets/PopSignMain/Scenes/wordlist.unity b/Assets/PopSignMain/Scenes/wordlist.unity index a7c8d987..0c0f0df7 100644 --- a/Assets/PopSignMain/Scenes/wordlist.unity +++ b/Assets/PopSignMain/Scenes/wordlist.unity @@ -474,6 +474,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: PlayOnEnable: 1 + PRACTICE_LEVEL_INTERVAL: 5 --- !u!222 &127189977 CanvasRenderer: m_ObjectHideFlags: 0 @@ -649,7 +650,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -6.4, y: -700} + m_AnchoredPosition: {x: -6.4, y: -650} m_SizeDelta: {x: 393.96582, y: 92.24013} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &256927822 @@ -1328,7 +1329,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 39.563995, y: -250.7} - m_SizeDelta: {x: 600, y: 775} + m_SizeDelta: {x: 600, y: 700} m_Pivot: {x: 0.5584385, y: 0.5} --- !u!114 &422203619 MonoBehaviour: @@ -2369,7 +2370,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0.0005187988, y: 387.49994} + m_AnchoredPosition: {x: 0.0005187988, y: 274.7439} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 1} --- !u!114 &1484499180 From 466e603fa04797e59ab6819f3327fc6280b8a9b9 Mon Sep 17 00:00:00 2001 From: LechenDai43 <46640649+LechenDai43@users.noreply.github.com> Date: Tue, 18 May 2021 14:03:55 -0400 Subject: [PATCH 22/24] Rename startbutton.cs to StartButton.cs --- .../CustomizeLevelScript/{startbutton.cs => StartButton.cs} | 0 1 file changed, 0 insertions(+), 0 deletions(-) rename Assets/PopSignMain/Scripts/CustomizeLevelScript/{startbutton.cs => StartButton.cs} (100%) diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs b/Assets/PopSignMain/Scripts/CustomizeLevelScript/StartButton.cs similarity index 100% rename from Assets/PopSignMain/Scripts/CustomizeLevelScript/startbutton.cs rename to Assets/PopSignMain/Scripts/CustomizeLevelScript/StartButton.cs From e13a5b1941aac4abf5f4dd570f901fd54784cb92 Mon Sep 17 00:00:00 2001 From: LechenDai43 <46640649+LechenDai43@users.noreply.github.com> Date: Tue, 18 May 2021 14:04:16 -0400 Subject: [PATCH 23/24] Rename changetitle.cs to ChangeTitle.cs --- .../CustomizeLevelScript/{changetitle.cs => ChangeTitle.cs} | 0 1 file changed, 0 insertions(+), 0 deletions(-) rename Assets/PopSignMain/Scripts/CustomizeLevelScript/{changetitle.cs => ChangeTitle.cs} (100%) diff --git a/Assets/PopSignMain/Scripts/CustomizeLevelScript/changetitle.cs b/Assets/PopSignMain/Scripts/CustomizeLevelScript/ChangeTitle.cs similarity index 100% rename from Assets/PopSignMain/Scripts/CustomizeLevelScript/changetitle.cs rename to Assets/PopSignMain/Scripts/CustomizeLevelScript/ChangeTitle.cs From 52837b79a179800ffd437cb500850684b5f5dc13 Mon Sep 17 00:00:00 2001 From: LechenDai43 <46640649+LechenDai43@users.noreply.github.com> Date: Tue, 18 May 2021 14:05:42 -0400 Subject: [PATCH 24/24] modify layout again --- Assets/PopSignMain/Scenes/wordlist.unity | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Assets/PopSignMain/Scenes/wordlist.unity b/Assets/PopSignMain/Scenes/wordlist.unity index 0c0f0df7..7dab6864 100644 --- a/Assets/PopSignMain/Scenes/wordlist.unity +++ b/Assets/PopSignMain/Scenes/wordlist.unity @@ -1328,8 +1328,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 39.563995, y: -250.7} - m_SizeDelta: {x: 600, y: 700} + m_AnchoredPosition: {x: 39.563995, y: -175} + m_SizeDelta: {x: 600, y: 750} m_Pivot: {x: 0.5584385, y: 0.5} --- !u!114 &422203619 MonoBehaviour: @@ -2370,7 +2370,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0.0005187988, y: 274.7439} + m_AnchoredPosition: {x: 0.0005187988, y: 264.9776} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 1} --- !u!114 &1484499180