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name_gen.lua
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name_gen.lua
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-- Intllib
local S = mg_villages.intllib
namegen = {};
namegen.prefixes = {'ac','ast','lang','pen','shep','ship'}
namegen.suffixes = {'beck','ey','ay','bury','burgh','brough','by','by','caster',
'cester','cum','den','don','field','firth','ford','ham','ham','ham',
'hope','ing','kirk','hill','law','leigh','mouth','ness','pool','shaw',
'stead','ster','tun','ton','ton','ton','ton','wold','worth','worthy',
'ville','river','forrest','lake'}
-- people/environmental features
namegen.silben = { 'a', 'an', 'ab', 'ac', 'am',
'be', 'ba', 'bi', 'bl', 'bm', 'bn', 'bo', 'br', 'bst', 'bu',
'ca', 'ce', 'ch', 'ci', 'ck', 'cl', 'cm', 'cn', 'co', 'cv',
'da', 'de', 'df', 'di', 'dl', 'dm', 'dn', 'do', 'dr', 'ds', 'dt', 'du', 'dv',
'do','ren','nav','ben','ada','min','org','san','pa','re','ne','en','er','ich',
'the','and','tha','ent','ing','ion','tio','for','nde',
'has','nce','edt','tis','oft','sth','mem',
'ich','ein','und','der','nde','sch','die','den','end','cht',
'the','and','tha','ent','ing','ion','for','de',
'has','ce','ed','is','ft','sth','mem',
'ch','ei','un','der','ie','den','end',
'do','ren','nav','ben','ada','min','org','san','pa','re','ne','en','er','ich',
'ta','bek','nik','le','lan','nem',
'bal','cir','da','en','fan','fir','fern','fa','oak','nut','gen','ga','hu','hi','hal',
'in','ig','ir','im','ja','je','jo','kla','kon','ker','log','lag','leg','lil',
'lon','las','leve','lere','mes','mir','mon','mm','mer','mig',
'na','nn','nerv','neu','oto','on','opt','oll','ome','ott',
'pen','par','pi','pa','po','pel','pig','qu','ren','rig','raf','res','ring',
'rib','rast','rost','ru','rum','rem','sem','sim','su','spring',
'cotton','cot','wood','palm',
'do','na','ik','ke','gen','bra','bn','lla','lle','st','aa','kir',
'nn','en','fo','fn','gi','ja','jn','ke','kr','kon','lis','on','ok','or','op',
'pp','p','qu','re','ra','rn','ri','so','sn','se','ti','tu',
'a','e','i','o','u',
're','ro','pe','pn','ci','co','cl',
'no','en','wi','we','er','en','ba','ki','nn','va','wu','x','tel','or',
'so','me','mi','em','en','eg','ge','kn'};
namegen.generate_village_name = function( pr )
local anz_silben = pr:next(2,5);
local name = '';
local prefix = '';
local postfix = '';
if( pr:next(1,8)==1) then
prefix = namegen.prefixes[ #namegen.prefixes ];
anz_silben = anz_silben -1;
end
if( pr:next(1,4)==1) then
postfix = name..namegen.suffixes[ #namegen.suffixes ];
anz_silben = anz_silben -2;
end
if( anz_silben < 2 ) then
anz_silben = 2;
end
for i = 1, anz_silben do
name = name..namegen.silben[ pr:next( 1, #namegen.silben )];
end
name = prefix..name..postfix;
name = string.upper( string.sub( name, 1, 1 ) )..string.sub( name, 2 );
return name;
end
namegen.generate_village_name_with_prefix = function( pr, village )
local name = namegen.generate_village_name( pr );
-- if a village consists of a single house, it gets a prefix depending on the house type
if( village.is_single_house and village.to_add_data and village.to_add_data.bpos ) then
-- the building got removed from mg_villages.BUILDINGS in the meantime
if( not( mg_villages.BUILDINGS[ village.to_add_data.bpos[1].btype] )) then
return S("Abandoned building");
end
local btyp = mg_villages.BUILDINGS[ village.to_add_data.bpos[1].btype].typ;
local bdata = mg_villages.village_type_data[ btyp ];
if( bdata and (bdata.name_prefix or bdata.name_postfix )) then
name = (bdata.name_prefix or '')..name..(bdata.name_postfix or '');
else
name = S("House")..' '..name;
end
end
return name;
end