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Recently I was running some tests to get CreamLinux working with the Irony Launcher (HOI4) and I had to make some tweaks to the "run_hoi4" script that the game uses on Linux.
I noticed that by simply adding these two lines to the script it will work just as fine, so why did you opt to copying the files?
Another thing that might be worth noting: You can add this to the launch parameters and it will also work just fine (Just double check if the game is 32 or 64 bits)
Because some games put those files in different directories. It's easier to debug by just doing an ls on /tmp. Technically you don't need to put it in /tmp, but what difference does it even make? Is /tmp not accessible?
Hello there,
Recently I was running some tests to get CreamLinux working with the Irony Launcher (HOI4) and I had to make some tweaks to the "run_hoi4" script that the game uses on Linux.
I noticed that by simply adding these two lines to the script it will work just as fine, so why did you opt to copying the files?
Another thing that might be worth noting: You can add this to the launch parameters and it will also work just fine (Just double check if the game is 32 or 64 bits)
LD_PRELOAD="lib64Creamlinux.so $LD_PRELOAD" gamemoderun %command%
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