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Shader Library

This contains a set of standard shaders that can be included in other applications.

Of particular interest is models/model_setup.glsl. The vulkan model class that is present in vulkan_helpers/vulkan_model.h have a particular attribute layout. To use these models, and to future-proof any changes to that layout, the functions in vulkan_model.h can be used as they will be updated if the format changes.