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Robot.cpp
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Robot.cpp
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#include"stdafx.h"
#include "Robot.h"
Robot robot;
char* Robot::DIGITCHAR = "■"; // 双字符
char* Robot::SPACECHAR = " ";
int Robot::x = 20;//初始化坐标
int Robot::y = 10;
Robot::Robot()
{
dir = 0;
iFrame = 0;
c = 'w';//规定机器人的初始化方向
speed = 2; //移动速度
width = 80;//控制台的宽
height = 20;
}
//对机器人动画的初始化
int Robot::RobFrames[4][3][4][4] =
{
{
{
{ 1,0,0,1 },
{ 0,1,1,0 },
{ 0,1,1,0 },
{ 1,1,1,1 }
},
{
{ 1,0,0,0 },
{ 0,1,1,1 },
{ 1,1,1,0 },
{ 0,1,1,1 }
},
{
{ 0,0,0,1 },
{ 1,1,1,0 },
{ 0,1,1,1 },
{ 1,1,1,0 }
}
},
{
{
{ 1,1,1,1 },
{ 0,1,1,0 },
{ 0,1,1,0 },
{ 1,0,0,1 }
},
{
{ 1,1,1,0 },
{ 0,1,1,1 },
{ 1,1,1,0 },
{ 0,0,0,1 }
},
{
{ 0,1,1,1 },
{ 1,1,1,0 },
{ 0,1,1,1 },
{ 1,0,0,0 }
}
},
{
{
{ 1,0,0,1 },
{ 0,1,1,1 },
{ 0,1,1,1 },
{ 1,0,0,1 }
},
{
{ 0,1,0,1 },
{ 0,1,1,1 },
{ 0,1,1,1 },
{ 1,0,1,0 }
},
{
{ 1,0,1,0 },
{ 0,1,1,1 },
{ 0,1,1,1 },
{ 0,1,0,1 }
}
},
{
{
{ 1,0,0,1 },
{ 1,1,1,0 },
{ 1,1,1,0 },
{ 1,0,0,1 }
},
{
{ 0,1,0,1 },
{ 1,1,1,0 },
{ 1,1,1,0 },
{ 1,0,1,0 }
},
{
{ 1,0,1,0 },
{ 1,1,1,0 },
{ 1,1,1,0 },
{ 0,1,0,1 }
}
}
};
/*
函数功能:对物体的逻辑控制
*/
void Robot::control()
{
move();
screen1();
screen2();
}
/*
函数功能:对先前物体的清除
*/
void Robot::clear(int mx, int my)
{
for (int i = 0; i < ROWS; ++i)
{
robot.SetCoord(mx, my + i);
for (int j = 0; j < COLS; ++j)
{
printf(" ");
}
}
}
/*
函数功能:显示物体
*/
void Robot::screen1()
{
int rob[ROWS][COLS];
memcpy(rob, RobFrames[dir][iFrame], sizeof(RobFrames[dir][iFrame]));
for (int i = 0; i < ROWS; ++i)
{
robot.SetCoord(5, 24 + i);
for (int j = 0; j < COLS; ++j)
{
if (rob[i][j] == 0)
{
cout << SPACECHAR;
}
else
{
cout << DIGITCHAR;
}
}
}
}
void Robot::screen2()
{
int rob[ROWS][COLS];
memcpy(rob, RobFrames[dir][iFrame], sizeof(RobFrames[dir][iFrame]));
for (int i = 0; i < ROWS; ++i)
{
robot.SetCoord(22, 24 + i);
for (int j = 0; j < COLS; ++j)
{
if (rob[i][j] == 0)
{
cout << SPACECHAR;
}
else
{
cout << DIGITCHAR;
}
}
}
}
//机器人自动移动函数
void Robot::move()
{
iFrame = (++iFrame) % 3;
}