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ResistorValues.cs
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ResistorValues.cs
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namespace ResistorSearch;
public struct ResistorValues {
static public List<double> E3 = new() {
1.0, 2.2, 4.7
};
static public List<double> E6 = new() {
1.0, 1.5, 2.2, 3.3, 4.7, 6.8
};
static public List<double> E12 = new() {
1.0, 1.2, 1.5, 1.8, 2.2, 2.7, 3.3, 3.9, 4.7, 5.6, 6.8, 8.2
};
static public List<double> E24 = new() {
1.0, 1.1, 1.2, 1.3, 1.5, 1.6, 1.8, 2.0, 2.2, 2.4, 2.7, 3.0,
3.3, 3.6, 3.9, 4.3, 4.7, 5.1, 5.6, 6.2, 6.8, 7.5, 8.2, 9.1
};
static public List<double> E48 = new() {
1.00, 1.05, 1.10, 1.15, 1.21, 1.27, 1.33, 1.40, 1.47, 1.54, 1.62, 1.69,
1.78, 1.87, 1.96, 2.05, 2.15, 2.26, 2.37, 2.49, 2.61, 2.74, 2.87, 3.01,
3.16, 3.32, 3.48, 3.65, 3.83, 4.02, 4.22, 4.42, 4.64, 4.87, 5.11, 5.36,
5.62, 5.90, 6.19, 6.49, 6.81, 7.15, 7.50, 7.87, 8.25, 8.66, 9.09, 9.53
};
static public List<double> E96 = new() {
1.00, 1.02, 1.05, 1.07, 1.10, 1.13, 1.15, 1.18, 1.21, 1.24, 1.27, 1.30,
1.33, 1.37, 1.40, 1.43, 1.47, 1.50, 1.54, 1.58, 1.62, 1.65, 1.69, 1.74,
1.78, 1.82, 1.87, 1.91, 1.96, 2.00, 2.05, 2.10, 2.16, 2.21, 2.26, 2.32,
2.37, 2.43, 2.49, 2.55, 2.61, 2.67, 2.74, 2.80, 2.87, 2.94, 3.01, 3.09,
3.16, 3.24, 3.32, 3.40, 3.48, 3.57, 3.65, 3.74, 3.83, 3.92, 4.02, 4.12,
4.22, 4.32, 4.42, 4.53, 4.64, 4.75, 4.87, 4.99, 5.11, 5.23, 5.36, 5.49,
5.62, 5.76, 5.90, 6.04, 6.19, 6.34, 6.49, 6.65, 6.81, 6.98, 7.15, 7.32,
7.50, 7.68, 7.87, 8.06, 8.25, 8.45, 8.66, 8.87, 9.09, 9.31, 9.53, 9.76
};
static public List<double> E192 = new() {
1.00, 1.01, 1.02, 1.04, 1.05, 1.06, 1.07, 1.09, 1.10, 1.11, 1.13, 1.14,
1.15, 1.17, 1.18, 1.20, 1.21, 1.23, 1.24, 1.26, 1.27, 1.29, 1.30, 1.32,
1.33, 1.35, 1.37, 1.38, 1.40, 1.42, 1.43, 1.45, 1.47, 1.49, 1.50, 1.52,
1.54, 1.56, 1.58, 1.60, 1.62, 1.64, 1.65, 1.67, 1.69, 1.72, 1.74, 1.76,
1.78, 1.80, 1.82, 1.84, 1.87, 1.89, 1.91, 1.93, 1.96, 1.98, 2.00, 2.03,
2.05, 2.08, 2.10, 2.13, 2.15, 2.18, 2.21, 2.23, 2.26, 2.29, 2.32, 2.34,
2.37, 2.40, 2.43, 2.46, 2.49, 2.52, 2.55, 2.58, 2.61, 2.64, 2.67, 2.71,
2.74, 2.77, 2.80, 2.84, 2.87, 2.91, 2.94, 2.98, 3.01, 3.05, 3.09, 3.12,
3.16, 3.20, 3.24, 3.28, 3.32, 3.36, 3.40, 3.44, 3.48, 3.52, 3.57, 3.61,
3.65, 3.70, 3.74, 3.79, 3.83, 3.88, 3.92, 3.97, 4.02, 4.07, 4.12, 4.17,
4.22, 4.27, 4.32, 4.37, 4.42, 4.48, 4.53, 4.59, 4.64, 4.70, 4.75, 4.81,
4.87, 4.93, 4.99, 5.05, 5.11, 5.17, 5.23, 5.30, 5.36, 5.42, 5.49, 5.56,
5.62, 5.69, 5.76, 5.83, 5.90, 5.97, 6.04, 6.12, 6.19, 6.26, 6.34, 6.42,
6.49, 6.57, 6.65, 6.73, 6.81, 6.90, 6.98, 7.06, 7.15, 7.23, 7.32, 7.41,
7.50, 7.59, 7.68, 7.77, 7.87, 7.96, 8.06, 8.16, 8.25, 8.35, 8.45, 8.56,
8.66, 8.76, 8.87, 8.98, 9.09, 9.20, 9.31, 9.42, 9.53, 9.65, 9.76, 9.88
};
static public List<double> GetRange(List<double> values, int min = 1000, int max = 1000000) {
List<double> range = new();
for (int i = 0; i < values.Count; i++) {
for (double j = 0; j <= 6; j++) {
var ohm = values[i] * Math.Pow(10, j);
ohm = Math.Round(ohm, 2);
if (ohm >= min && ohm <= max) {
range.Add(ohm);
}
}
}
return range;
}
}