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[HL2] The "EntityRandom" material proxy's value doesn't transfer between an NPC's ragdoll. #6836

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Emana202 opened this issue Dec 6, 2024 · 1 comment

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@Emana202
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Emana202 commented Dec 6, 2024

Whenever an NPC dies/turns into a ragdoll, their "EntityRandom" proxy value is not saved between them, causing the ragdoll to have a completely different proxy value.

Examples in the GIFs:
entityrandom_ex2 entityrandom_ex3 entityrandom_ex1

This addon was used in the examples as it contains a material with the proxy in it.

@Emana202
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Emana202 commented Dec 6, 2024

Forgot to mention this, but it happens regardless of whether the ragdoll is created client-side or server-side.

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