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Hello, I'm requesting a feature to be added to all HL2 + Episode entities which will allow level designers the ability to fine tune entity placement depending on user difficultly settings
These spawn flags would be available for every Brush entity and Point Entity
The spawn flags I would like to suggest would be
Not on Easy - Does not spawn this entity if user's difficultly setting is set to Easy Not on Normal - Does not spawn this entity if user's difficultly setting is set to Normal Not on Hard - Does not spawn this entity if user's difficultly setting is set to Hard
I believe this feature would be a great addition to entities and would allow level designers to have much more control and tuning with the gameplay to suit the player's skill level and enhance their experience.
The text was updated successfully, but these errors were encountered:
Hello, I'm requesting a feature to be added to all HL2 + Episode entities which will allow level designers the ability to fine tune entity placement depending on user difficultly settings
These spawn flags would be available for every Brush entity and Point Entity
The spawn flags I would like to suggest would be
Not on Easy
- Does not spawn this entity if user's difficultly setting is set to EasyNot on Normal
- Does not spawn this entity if user's difficultly setting is set to NormalNot on Hard
- Does not spawn this entity if user's difficultly setting is set to HardI believe this feature would be a great addition to entities and would allow level designers to have much more control and tuning with the gameplay to suit the player's skill level and enhance their experience.
The text was updated successfully, but these errors were encountered: