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It is currently only possible to load a code object (currently a Mitsuba VolumeGrid object) in as (a list of) photons within a Mitsuba scene. As with other scene objects (see e.g. src/emitters/envmap.cpp, src/textures/bitmap.cpp, and so on) it should also be possible to load these in from a file via XML as well (it is obviously (?) not possible to load a "runtime" code object in via an XML file).
The text was updated successfully, but these errors were encountered:
It is currently only possible to load a code object (currently a Mitsuba
VolumeGrid
object) in as (a list of) photons within a Mitsuba scene. As with other scene objects (see e.g.src/emitters/envmap.cpp
,src/textures/bitmap.cpp
, and so on) it should also be possible to load these in from a file via XML as well (it is obviously (?) not possible to load a "runtime" code object in via an XML file).The text was updated successfully, but these errors were encountered: