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Add Server IP in Unity during remote control of agent #6165

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Ssstirm opened this issue Oct 29, 2024 · 1 comment
Open

Add Server IP in Unity during remote control of agent #6165

Ssstirm opened this issue Oct 29, 2024 · 1 comment
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request Issue contains a feature request. stale Issues that have been idle for a while. Automatically closed by a bot if idle for too long.

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@Ssstirm
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Ssstirm commented Oct 29, 2024

Hi, I'm trying to develop an agent which with python control the behavior with the mlagent Python API. There is a problem that if I want to release the game as client and user python as server to control the agent. I think I need to use an 0.0.0.0 for ip address for python to listen

self.server.add_insecure_port("[::]:" + str(self.port))

I was wondering if there is any parameter to set in the unity C# script to open the specific ip to connect.

Thanks for any help regarding to this problem.

@Ssstirm Ssstirm added the request Issue contains a feature request. label Oct 29, 2024
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This issue is stale because it has been open for 30 days with no activity.

@github-actions github-actions bot added the stale Issues that have been idle for a while. Automatically closed by a bot if idle for too long. label Nov 29, 2024
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Labels
request Issue contains a feature request. stale Issues that have been idle for a while. Automatically closed by a bot if idle for too long.
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