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Hi. I really love the ARKitFaceBlendShapes.
I know this is a feature for ARKit only, but I want to use it on ARCore too.
I am developing an app which uses this feature for the player`s avatar face.
I am currently planning to publish this for iPhones, but I like to have it for Androids in the future.
Are there any hope of this in the future?
If there is, I would like to know when it will be, and about how many Android devices it will support.
Or are there any workarounds?
The text was updated successfully, but these errors were encountered:
On Android, ARFoundation relies on Google's ARCore SDK, so we will support this if and when Google does. You might try creating a feature request at https://github.com/google-ar/arcore-unity-sdk instead.
Hi. I really love the ARKitFaceBlendShapes.
I know this is a feature for ARKit only, but I want to use it on ARCore too.
I am developing an app which uses this feature for the player`s avatar face.
I am currently planning to publish this for iPhones, but I like to have it for Androids in the future.
Are there any hope of this in the future?
If there is, I would like to know when it will be, and about how many Android devices it will support.
Or are there any workarounds?
The text was updated successfully, but these errors were encountered: