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Load balancing framework missing #61
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Currently the consensus, is that the strong typing required for HPX actions/ combined with the rather idiosyncratic behavior of the load balancers we will create will cause us to need to rely on strongly typed locality and world models. Specifically, we are looking at the following design choices:
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Making implementation of semi-static load balancer a separate issue. |
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Abstract factory manages the respective load balancer factories, which are at the moment `LoadBalancer::Random`. At the moment, the rebalance requests are getting properly issued. The next step will be building a proper world model, and actually issuing migrates.
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- We have implemented a load balancing frame work, although the load - balancing actions have yet to be implemented, the components are now - in place and being properly initialized. - `source/simulation/hpx_simulation.hpp` has been split into two files to help manage dependencies and make the code more readable.
bremerm31
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Abstract factory manages the respective load balancer factories, which are at the moment `LoadBalancer::Random`. At the moment, the rebalance requests are getting properly issued. The next step will be building a proper world model, and actually issuing migrates.
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I want to introduce the load balancing frame work similar to how it was introduce in the LBL load balancing paper.
Tile
-,Locality
- andWorld
-modelsThe text was updated successfully, but these errors were encountered: