- Added distance fog to simulate the original TR4 look.
- Fixed flyby so it doesn't loop the first section. This was broken and has been broken since 2000.
- Title flyby music fixed. Previously it would start in a random place.
- Fix static mesh colours.
- Dynamic shadows
- Added distance fog
- Changed all statics except the light rays to the "dynamic" lighting model in Wadtool
- Changed all statics so that their ambient colour is set by its tint.
- Replaced Teeth spikes with their new OCB (20 > 1)
- Replaced all Hole Switches with their new OCB (OCB 6)
- Amended ANIMATING_2 with correct object.
- Some minor tweaks to lighting and statics.
- Removed extra mesh from Eye of Horus.
- Changed texture blend mode on the light mesh from screen -> additive
- Added distance fog
- Added footstep sounds
- Added distance fog.
- Added re-created Jeep crash cutscene originally in the retail Tomb Raider 4 game.
- Added distance fog
- Added distance fog
- Added in missing light ray objects and adjusted lighting.
- Added distance fog
- Deleted Room 105 - Used in TR4 Hub Area : Unused in TRLE version
- Added new rooms to the outdoor section in Coastal Ruins to hide "The End of The World" better.
- Replaced All Teeth Spikes with their new OCB
- Added flickering lights to the inside of the "Egyptian Adventure" exhibit (it is abandoned after all?)
- Added a nasty surprise for the fake mummy...
- Added distance fog
- Added 13th November 2022
- Added 13th November 2022
- Added footstep sounds .