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CHANGELOG.md

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Changelog

Title

  • Added distance fog to simulate the original TR4 look.
  • Fixed flyby so it doesn't loop the first section. This was broken and has been broken since 2000.
  • Title flyby music fixed. Previously it would start in a random place.
  • Fix static mesh colours.

Tomb of Set

  • Dynamic shadows
  • Added distance fog
  • Changed all statics except the light rays to the "dynamic" lighting model in Wadtool
  • Changed all statics so that their ambient colour is set by its tint.
  • Replaced Teeth spikes with their new OCB (20 > 1)
  • Replaced all Hole Switches with their new OCB (OCB 6)
  • Amended ANIMATING_2 with correct object.
  • Some minor tweaks to lighting and statics.
  • Removed extra mesh from Eye of Horus.
  • Changed texture blend mode on the light mesh from screen -> additive

Temple of Karnak

  • Added distance fog
  • Added footstep sounds
  • Added distance fog.
  • Added re-created Jeep crash cutscene originally in the retail Tomb Raider 4 game.

Cleopatra's Palaces

  • Added distance fog

Catacombs

  • Added distance fog
  • Added in missing light ray objects and adjusted lighting.

Costal Ruins

  • Added distance fog
  • Deleted Room 105 - Used in TR4 Hub Area : Unused in TRLE version
  • Added new rooms to the outdoor section in Coastal Ruins to hide "The End of The World" better.
  • Replaced All Teeth Spikes with their new OCB
  • Added flickering lights to the inside of the "Egyptian Adventure" exhibit (it is abandoned after all?)
  • Added a nasty surprise for the fake mummy...

City Of The Dead

  • Added distance fog

Guardian of Semerkhet

  • Added 13th November 2022

The Lost Library

  • Added 13th November 2022
  • Added footstep sounds .

Adiitional Credits

PoYu - Tomb4 Classic Outfit. Some fixes done by Stranger1992 to the mesh and holsters to adapt for TEN.