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replaygain.h
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replaygain.h
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/*
This file is part of Deadbeef Player source code
http://deadbeef.sourceforge.net
replaygain support
Copyright (C) 2009-2013 Alexey Yakovenko
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Alexey Yakovenko [email protected]
*/
#ifndef __REPLAYGAIN_H
#define __REPLAYGAIN_H
#include "deadbeef.h"
void
replaygain_init_settings (ddb_replaygain_settings_t *settings, playItem_t *it);
void
replaygain_apply (ddb_waveformat_t *fmt, char *bytes, int numbytes);
void
replaygain_apply_with_settings (ddb_replaygain_settings_t *settings, ddb_waveformat_t *fmt, char *bytes, int numbytes);
void
replaygain_set_current (ddb_replaygain_settings_t *settings);
void
apply_replay_gain_int8 (ddb_replaygain_settings_t *settings, char *bytes, int size);
void
apply_replay_gain_int16 (ddb_replaygain_settings_t *settings, char *bytes, int size);
void
apply_replay_gain_int24 (ddb_replaygain_settings_t *settings, char *bytes, int size);
void
apply_replay_gain_int32 (ddb_replaygain_settings_t *settings, char *bytes, int size);
void
apply_replay_gain_float32 (ddb_replaygain_settings_t *settings, char *bytes, int size);
#endif