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Food & Pony Diets

­Sollace edited this page Apr 5, 2024 · 4 revisions

Current to Version: 1.3.4

This page serves as a detailed description of all of the dietary functions and features add the to the game by Unicopia. It can be used as a guide to figure out which items a particular tribe can eat and which effects one can expect from them. Each category is also annotated with the names of the items tags used to populate those categories, so other mods and datapack creators have the option to add their own items to those lists and integrate with Unicopia.

Categories with no items currently in them are marked as Unused though they may have items added to them at a later date or by another mod. Categories also provided conventional alternatives that they pull from, to allow as wide-ranged support from other mods as possible, so this list may not be exhaustive of every modded item that may appear with effects when this mod is installed.

Diets

Each pony race has a slightly different diet and different foods they can and cannot eat. Certain foods are also edible but have certain side effects specific to them.

Unicorns:

  • have a general even preference of foods
  • Improved benefits from cooking their food before eating it
  • Can still eat raw and rotten but at a reduced yield

Ponies:

  • Are vegans
  • They get the most from foraging
  • Pastries are their passion
  • If they must eat meat, they have to cook it and not let it spoil.
  • They have a sweet tooth and prefer candy, desserts, and rocks
  • Candy and rocks gives them a massive saturation boost. Maybe too much?

Pegasus

  • prefer fish over other food sources
  • Cannot eat love, or raw/rotten meat
  • Can eat raw and rotten fish but still prefers if they are cooked
  • Can safely eat fresh and cooked fish with no ill effects
  • Is less affected when eating rotten fish

Bat Ponies:

  • prefer cooked foods over raw, and meat/insects over fish
  • Doesn't like baked goods but really likes meats, fish, and insects
  • Gets food poisoning from eating rotten and raw meat
  • Can eat cooked meat and insects without negative effects
  • Becomes hyper when eating mangoes

Kirins:

  • Much like Earth Ponies, Kirins must cook their meat before they eat it
  • Cannot eat love, or raw/rotten meats and fish
  • Can eat cooked meat and insect without negative effects
  • Can eat blinding, prickly, strengthening, and glowing foraged foods without negative effects

Changelings:

  • like meat and fish but really prefer feasting on ponies' love directly from the tap
  • Doesn't like baked goods but really likes meats, fish, and insects
  • Can eat fish, meat, insects, and love without negative effects
  • Gets sick when eating foraged plants and vegetables

Hippogriffs:

  • like fish, nuts, and seeds
  • Can eat fish and prickly foods without negative effect
  • Gains more health from pinecones

Seaponies:

  • can eat seaweed, kelp, shells, and other undersea foods
  • Can eat fish without negative effect
  • Gains more health from pinecones

Foraging

Any items not normally considered food items by the game fall into the "foraging" category. This will include blocks such as hay, grass, shrugs, leaves, and anything else organic that ponies can eat but humans typically cannot. Each foraging item has effects which puts them into different categories based on how much risk is involved in eating them.

Summary

Category Affliction Severity Base Effects
Edible Safe No side-effects
Edible (Filling) Safe No side-effects
Risky Fair 20% chance of Food Poisoning II for 100 seconds
Moderate Mild Food Poisoning II for 100 seconds
Dangerous Severe Food Poisoning II for 100 seconds
Nauseating Safe Food Poisoning II for 100 seconds, 30% chance of Weakness I for 200 seconds
Radioactive Safe Food Poisoning II for 100 seconds, 30% chance of Glowing I for 15 seconds
Prickly Safe 30% chance of Instant Damage
Strengthening Severe Food Poisoning II for 100 seconds, Strength I for 30 seconds
Severely Nauseating Severe Food Poisoning II for 100 seconds, Seakness II for 200 seconds
Blinding Severe Food Poisoning II for 100 seconds, Blindness I for 30 seconds
Severely Prickly Severe Food Poisoning II for 100 seconds, Instant Damage

Detailed Breakdown

All items in the foraging category fill the same amount of hunger (2) and saturation (1) unless otherwise stated.

Humans cannot forage, and thus will see all items in the foraging categories as Lethal and will not be able to eat them. If they are somehow able to eat a foraging item, by some magical exploit, it will give them Food Poisoning II with no other special effects.

Ponies who eat them will get varying effects, some benificial and others not depending on the situation and the particular diet of their chosen tribe.

Edible

Safe to eat. Is fully innert for all races except for changelings. Changelings who eat these items

Category: Safe (Changelings: Fair) Item Tag(s): unicopia:food_types/forage_edible, c:foraging/edibles Items:

  • Blue Orchid
  • Tulip (Red, Orange, Pink)
  • Cornflower
  • Peony
  • Sunflower
  • Dandelion
  • Lilac
  • Tall Grass
  • Wheat
  • Dead Bush
  • Pink Petals

Edible (Filling)

Safe to eat. Is fully innert for all races except for changelings. Gives 18 hunger and 1 saturation.

Effect Severity: Safe (Changelings: Fair) Item Tag(s): unicopia:food_types/forage_edible_filling, c:foraging/edibles_filling, 'minecraft:leaves'

  • Hay Block
  • Leaves (Oak, Dark Oak, Spruce, Jungle, Acacia, Birch, Palm, ...)
  • Rice Bale (Farmer's Delight)

Risky

Sometimes safe to eat, items in this category have a 20% chance of giving the user food poisoning but does not give changelings any extra effects.

Effect Severity: Fair Item Tag(s): unicopia:food_types/forage_risky, c:foraging/risky

  • Allium
  • Tulip (White)
  • Burned Juice

Moderate (unused)

Unsafe to eat. Items in this category will always give food poisoning with no additional effects to changelings.

Effect Severity: Mild Item Tags(s):

Dangerous

Unsafe to eat. Items in this category will always give food poisoning with no additional effects to changelings.

Effect Severity: Severe Item Tag(s): unicopia:food_types/forage_dangerous

  • Poppy
  • Lily of the Valley

Nauseating

Generally unsafe to eat. Items in this category will always give food poisoning with a 30% chance of weakness and no additional effects to changelings.

Effect Severity: Safe Item Tag(s): unicopia:food_types/forage_nauseating

  • Grass
  • Cider
  • Rotten Tomato (Farmer's Delight)

Severely Nauseating

Generally unsafe to eat, but if you do it will give you strength and food poisoning. Humans eating it will get food poisoning and weakness.

Effect Severity: Severe Item Tag(s): unicopia:food_types/forage_severely_nauseating

  • Pitcher Plant

Radioactive

Unsafe to eat. Items in this category will always give food poisoning with a 30% chance of making you glow for 10 seconds and no additional effects to changelings.

Effect Severity: Safe Item Tag(s): unicopia:food_types/forage_radioactive

  • Azure Bluet
  • Torchflower

Prickly

Unsafe to eat. Items in this category are sharp and will hurt your delicate snoot. There's a 30% chance of instant damage when eating them.

Kirin's snoots are sturdier from being tickled by their mare beards 24/7 and can eat these items safely with no negative effects.

Effect Severity: Safe Item Tag(s): unicopia:food_types/forage_prickly, minecraft:saplings

  • Rose Bush
  • Sapling (Oak, Dark Oak, Spruce, Jungle, Acacia, Birch, Palm, ...)

Severely Prickly

Unsafe to eat. Items in this category are sharp and will hurt your delicate snoot. There's a 30% chance of instant damage when eating them.

Kirin's snoots are sturdier from being tickled by their mare beards 24/7 and can eat these items safely with no negative effects.

Effect Severity: Severe Item Tag(s): unicopia:food_types/forage_severely_prickly

  • Large Fern

Strengthening

Generally unsafe to eat, but if you do it will give you strength and food poisoning. Humans eating it will get food poisoning and weakness.

Effect Severity: Severe Item Tag(s): unicopia:food_types/forage_strengthening, minecraft:saplings

  • Fern