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This may be a bug on our side, but this is unlikely since this feature works fine on a wide variety of OpenGL implementations, so it's likely a problem on AMD's end.
The text was updated successfully, but these errors were encountered:
The latest AMD drivers on Windows cause the game to freeze if entity culling is turned on. With entity culling disable, the game works fine.
Video and thread dump courtesy of @Noctember
2023-07-09_18-54-40.mp4
threads_report.txt
Based on this thread dump, this line is casuing the freeze:
Patcher/src/main/java/club/sk1er/patcher/util/world/render/culling/EntityCulling.java
Line 282 in e296904
This may be a bug on our side, but this is unlikely since this feature works fine on a wide variety of OpenGL implementations, so it's likely a problem on AMD's end.
The text was updated successfully, but these errors were encountered: