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Blending AnimStarterPack montages #19

Answered by Sixze
Jventoo asked this question in Q&A
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This is how layering basically works:

  1. Blend the overlay pose and the montage pose using the "Slots" layering curves.
  2. Additive apply the locomotion pose on the pose from the previous step using the "Additive" layering curves.
  3. Blend the pose from the previous step and the locomotion pose using regular layering curves.

To use blending effectively, you need to have all layering curves for all body parts in your animation, even if most of the curves remain at 0.

There is a very useful animation modifier called UAlsAnimationModifier_CreateLayeringCurves that automatically creates all the curves you need, but animation montages cannot have modifiers, so you must use it on a regular animation …

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@alexanderzinolidis
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@assmikDuDuDuJ
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@EddieSoloProjects
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@Ender0920
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@T6nuOss
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