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Fix set react calculation issue and made easier to predict build orde…
AMAI Build CI #344: Commit a3d23b9 pushed by SMUnlimited
December 8, 2024 23:01 1m 34s master
December 8, 2024 23:01 1m 34s
Fix buy units not defending themselves
AMAI Build CI #343: Commit c1ef5b4 pushed by SMUnlimited
December 8, 2024 16:35 2m 1s master
December 8, 2024 16:35 2m 1s
More retreat control optimizations
AMAI Build CI #342: Commit fa5e27a pushed by SMUnlimited
December 8, 2024 00:39 1m 47s master
December 8, 2024 00:39 1m 47s
Fix not removing invalid units from micro units correctly
AMAI Build CI #341: Commit 013e50b pushed by SMUnlimited
December 7, 2024 18:51 1m 25s master
December 7, 2024 18:51 1m 25s
Minor healer fix during battle
AMAI Build CI #340: Commit 4d134ef pushed by SMUnlimited
December 7, 2024 15:21 2m 11s master
December 7, 2024 15:21 2m 11s
Reliability fix for item expansion.
AMAI Build CI #339: Commit 0897c8e pushed by SMUnlimited
December 7, 2024 15:14 1m 26s master
December 7, 2024 15:14 1m 26s
Corrected sleep action as these specific jobs don't need to actually …
AMAI Build CI #338: Commit 5931f1d pushed by SMUnlimited
December 7, 2024 14:49 3m 16s master
December 7, 2024 14:49 3m 16s
Fix for BR Ancient Rush to ensure the barracks always eventually reroots
AMAI Build CI #337: Commit a64f75b pushed by SMUnlimited
December 6, 2024 17:13 1m 24s master
December 6, 2024 17:13 1m 24s
Hero skin
AMAI Build CI #336: Pull request #463 opened by jzy-chitong56
December 6, 2024 16:58 2m 20s jzy-chitong56:hero-skin
December 6, 2024 16:58 2m 20s
Fix last captain coordinate not refreshed on unit attack #462
AMAI Build CI #335: Commit 2723163 pushed by SMUnlimited
December 5, 2024 20:49 2m 1s master
December 5, 2024 20:49 2m 1s
Update common.eai
AMAI Build CI #334: Commit ababa50 pushed by SMUnlimited
December 5, 2024 19:22 1m 43s master
December 5, 2024 19:22 1m 43s
Tier block optimizations #457
AMAI Build CI #333: Commit 07d8317 pushed by SMUnlimited
December 5, 2024 19:19 1m 56s master
December 5, 2024 19:19 1m 56s
Tier up block fixes
AMAI Build CI #331: Commit 25bd5dd pushed by SMUnlimited
December 4, 2024 23:24 2m 0s master
December 4, 2024 23:24 2m 0s
Rework town defense as an attack group on the defense location #456
AMAI Build CI #330: Commit 01b4519 pushed by SMUnlimited
December 4, 2024 19:00 2m 28s master
December 4, 2024 19:00 2m 28s
Doubled time of build protection
AMAI Build CI #329: Commit 0bda3e3 pushed by SMUnlimited
December 3, 2024 23:26 1m 21s master
December 3, 2024 23:26 1m 21s
Recreate building at home base if peon forced home #459
AMAI Build CI #328: Commit 59689d4 pushed by SMUnlimited
December 3, 2024 21:20 1m 43s master
December 3, 2024 21:20 1m 43s
Harvest optimizations
AMAI Build CI #325: Commit 67e26f4 pushed by SMUnlimited
December 1, 2024 17:32 2m 2s master
December 1, 2024 17:32 2m 2s
Tier block is now configurable within strategies rather than hardcoded
AMAI Build CI #324: Commit 6447a89 pushed by SMUnlimited
December 1, 2024 14:45 1m 59s master
December 1, 2024 14:45 1m 59s
Release tier up block if food usage is high
AMAI Build CI #323: Commit 89702f4 pushed by SMUnlimited
December 1, 2024 12:47 1m 28s master
December 1, 2024 12:47 1m 28s
Release tier up block if food usage is high
AMAI Build CI #322: Commit 1127d9f pushed by SMUnlimited
December 1, 2024 12:45 1m 38s master
December 1, 2024 12:45 1m 38s
Fix an issue where undead tried to build a high level base but isn't …
AMAI Build CI #321: Commit ce3f4f2 pushed by SMUnlimited
December 1, 2024 12:27 1m 41s master
December 1, 2024 12:27 1m 41s
Tweak so actually building at the front doesn't sometimes get cancelled
AMAI Build CI #320: Commit 94fe250 pushed by SMUnlimited
November 30, 2024 23:32 1m 58s master
November 30, 2024 23:32 1m 58s