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How do I install this? #315
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The project is still in development and hasn't been set up to be usable with git url |
sorry, I mean, unzip it in the parent directory of assets. Most of the project is actually in the Packages folder, which lives besides the Assets folder |
Ace! I'll try again. BTW, does this project support multiple Models? In Realtime CSG it seems it's not really supported. |
@robclouth why do you think realtime CSG doesn't support multiple models? |
Ah, I left an issue on that repo. When editing a model in a prefab, any
newly generated brushes are added instead to a new model in the parent
scene instead of the prefab. Not sure if it's a big or just didn't support
multiple models. If it's a bug maybe I can help fix it.
…On Mon, 12 Apr 2021, 08:10 Sander van Rossen, ***@***.***> wrote:
@robclouth <https://github.com/robclouth> why do you think realtime CSG
doesn't support multiple models?
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If you create brushes on top of other brushes it should automatically add them to the same model. |
Sometimes on top, sometimes next to it. I feel like whenever you're inside
a prefab though, all brushes should be added to the prefab however you
create them rather than to the parent scene. I thought they were just
disappearing until I saw a load of brushes in the scene when I left the
prefab. I can help implement this if you think it's a good idea to add.
…On Wed, Apr 21, 2021 at 10:17 AM Sander van Rossen ***@***.***> wrote:
If you create brushes on top of other brushes it should automatically add
them to the same model.
Can you maybe create a small recording on how you create your brushes?
(there are so many ways)
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@robclouth sorry, only noticed your last message now. My notifications weren't set up correctly and I wasn't getting any notifications .. sorry |
Looks awesome, but I can't quite figure out how to install.
Tried:
Unzipping into Assets: get null errors.
Adding package inside Unity from the git url: get "not valid package".
Tried with scoped registries: where are the packages hosted?
Thanks
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