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[Windows] Built executable is not autodeployed correctly #154

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4 tasks done
MegAmi24 opened this issue Nov 6, 2024 · 0 comments
Open
4 tasks done

[Windows] Built executable is not autodeployed correctly #154

MegAmi24 opened this issue Nov 6, 2024 · 0 comments
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bug Something isn't working

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@MegAmi24
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MegAmi24 commented Nov 6, 2024

Before opening this issue, I ensure that...

  • I have checked both open and closed issues and confirmed this bug has not already been reported.
  • I am not asking for tech support (e.g. error when starting program or trying to build).
  • I am not reporting an issue with assets/scripts/logic of a specific game/mod; this bug is directly related to the editor itself.
  • This bug is not related to any unofficial forks of the editor, and any issues with those should be kept in the appropriate repository.

Editor Tool

Other

RSDK Version

Not applicable

Expected Behavior

Built executable is automatically deployed when building through Qt Creator

Actual Behavior

An error occurs with the command to run winqtdeploy (See Screenshots)

Steps to Reproduce

  1. Install all the needed pre-requisites as described in README.md
  2. Configure the project, set the Build to Release, and build in Qt Creator
  3. The program itself builds, but an error occurs and the build is not deployed

Screenshots

image
image

Was another editor used on the file(s)?

No response

Platform

Windows

Additional Comments

The program itself still builds and works fine when ran through Qt Creator; it's only deployment that's the issue.

@MegAmi24 MegAmi24 added the bug Something isn't working label Nov 6, 2024
@MegAmi24 MegAmi24 changed the title Built executable is not autodeployed correctly [Windows] Built executable is not autodeployed correctly Nov 6, 2024
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