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main.js
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main.js
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// Modules to control application life and create native browser window
const { app, BrowserWindow, dialog } = require("electron");
const path = require("path");
const { promisify } = require("util");
const { basename } = require("path");
const { exec, spawn } = require("child_process");
/**
* Returns a list of conda envs
*/
async function condaEnvs() {
const { stdout } = await promisify(exec)("conda env list --json");
console.log(stdout);
const { envs } = JSON.parse(stdout);
return envs.map(p => basename(p));
}
async function createWindow() {
const envs = await condaEnvs();
const { response } = await dialog.showMessageBox({
type: "question",
message: "Which conda environment should we launch JupyterLab from?",
title: "Choose Conda Env",
buttons: envs
});
const env = envs[response];
spawn(
"conda",
[
"run",
"-vvv",
"-n",
env,
"jupyter",
"lab",
"--no-browser",
"--LabApp.password=",
"--LabApp.token=",
"--port",
"9999"
],
{ stdio: "inherit" }
);
console.log("starting up");
// Wait a second to startup
await new Promise(resolve => setTimeout(resolve, 2000));
console.log("done starting up");
// Create the browser window.
const mainWindow = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
preload: path.join(__dirname, "preload.js")
}
});
mainWindow.loadURL("http://localhost:9999/");
// Open the DevTools.
// mainWindow.webContents.openDevTools()
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on("ready", createWindow);
// Quit when all windows are closed.
app.on("window-all-closed", function() {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== "darwin") app.quit();
});
app.on("activate", function() {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) createWindow();
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.