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BlackBerry Setup
This page explains how to setup the BlackBerry Native SDK in order to compile gameplay for BlackBerry 10 and/or BlackBerry PlayBook.
Read the official BlackBerry Native SDK Getting Started Guide if you get stuck.
Before you get started you will have to download the dependencies separately.
Available for Windows, Mac and Linux.
- Download BlackBerry 10.2 Native SDK
- (Optional) Download the BlackBerry 10 Simulator
Before you can deploy your game onto a device, you need to get signing keys.
- Read the Getting Started Guide for the full instructions.
Import the gameplay projects:
File > Import > Import Existing Projects
Browse...
- Choose the base gameplay directory
- Select all of the gameplay projects
- Do not select
Copy projects into workspace
Finish
To compile for a device, leave the Build Configuration at "Device-Debug". (Should be the default).
To compile for the simulator, set the Build Configuration to "Simulator" for each project.
Project > Build Configurations > Set Active > Simulator
Project > Build All
On your device: Settings > Security > Development Mode > Use Development Mode
The simulator should be in development mode by default.
Run the BlackBerry Deployment Setup Wizard in Momentics
Window > Preferences > BlackBerry > BlackBerry Deployment Setup Wizard
If you get stuck, read Set up the SDK and connect to your device or simulator in the Getting Started Guide.
Right click the sample you want to run.
Run As > BlackBerry C/C++ Application