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rotate.c
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rotate.c
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#include <stdio.h>
#include <rfb/rfb.h>
#include <rfb/keysym.h>
#define CONCAT2(a,b) a##b
#define CONCAT2E(a,b) CONCAT2(a,b)
#define CONCAT3(a,b,c) a##b##c
#define CONCAT3E(a,b,c) CONCAT3(a,b,c)
#define FUNCNAME rfbRotate
#define FUNC(i, j) (h - 1 - j + i * h)
#define SWAPDIMENSIONS
#define OUTBITS 8
#include "rotatetemplate.c"
#define OUTBITS 16
#include "rotatetemplate.c"
#define OUTBITS 32
#include "rotatetemplate.c"
#undef FUNCNAME
#undef FUNC
#define FUNCNAME rfbRotateCounterClockwise
#define FUNC(i, j) (j + (w - 1 - i) * h)
#define OUTBITS 8
#include "rotatetemplate.c"
#define OUTBITS 16
#include "rotatetemplate.c"
#define OUTBITS 32
#include "rotatetemplate.c"
#undef FUNCNAME
#undef FUNC
#undef SWAPDIMENSIONS
#define FUNCNAME rfbFlipHorizontally
#define FUNC(i, j) ((w - 1 - i) + j * w)
#define OUTBITS 8
#include "rotatetemplate.c"
#define OUTBITS 16
#include "rotatetemplate.c"
#define OUTBITS 32
#include "rotatetemplate.c"
#undef FUNCNAME
#undef FUNC
#define FUNCNAME rfbFlipVertically
#define FUNC(i, j) (i + (h - 1 - j) * w)
#define OUTBITS 8
#include "rotatetemplate.c"
#define OUTBITS 16
#include "rotatetemplate.c"
#define OUTBITS 32
#include "rotatetemplate.c"
#undef FUNCNAME
#undef FUNC
#define FUNCNAME rfbRotateHundredAndEighty
#define FUNC(i, j) ((w - 1 - i) + (h - 1 - j) * w)
#define OUTBITS 8
#include "rotatetemplate.c"
#define OUTBITS 16
#include "rotatetemplate.c"
#define OUTBITS 32
#include "rotatetemplate.c"
#undef FUNCNAME
#undef FUNC
static void HandleKey(rfbBool down,rfbKeySym key,rfbClientPtr cl)
{
if(down) {
if (key==XK_Escape || key=='q' || key=='Q')
rfbCloseClient(cl);
else if (key == 'r')
rfbRotate(cl->screen);
else if (key == 'R')
rfbRotateCounterClockwise(cl->screen);
else if (key == 'f')
rfbFlipHorizontally(cl->screen);
else if (key == 'F')
rfbFlipVertically(cl->screen);
}
}
#define HAVE_HANDLEKEY
#include "pnmshow.c"