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A set of initial cmake templates that I use for every game port I work on
CMake 51 8
Prebuit Mojosetup bins with some helpful scripts.
Lua 9 1
Apache SQL logging module
C 3 2
mock base Build system for Linux
Shell 2
A VueJS based html output formatter for rubocop
Vue
Adds plugins feature to vitest for easily adding extensions.
JavaScript
Repository for container image files
Precompiled boost static libs for various platforms..
An ActiveRecord extension to switch between multiple databases, such as in a master/slave setup
OutOfOrder prebuild SDL2 Binaries for various platforms
Fork of Icculus' MojoSetup with several fixes
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