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is there a way to not make the fakeplayer fly towards you after it gets hit back or sees you
The text was updated successfully, but these errors were encountered:
Do you mean you want to disallow the fakeplayer from following you around?
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I mean it teleports to you when you're in its view distance, can it have like a normal player's speed when moving towards the target
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is there a way to not make the fakeplayer fly towards you after it gets hit back or sees you
The text was updated successfully, but these errors were encountered: