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LOCKDEFS.txt
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LOCKDEFS.txt
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//
// Doom Locks - they include Heretic's keys because somebody mentioned that he already used them
//
ClearLocks
Lock 1 Doom
{
Any { RedCard RedCard2 }
Message "$PD_REDC"
RemoteMessage "$PD_REDCO"
Mapcolor 255 0 0
lockedsound "locks/card"
}
Lock 2 Doom
{
Any { BlueCard BlueCard2 }
Message "$PD_BLUEC"
RemoteMessage "$PD_BLUECO"
Mapcolor 0 0 255
lockedsound "locks/card"
}
Lock 3 Doom
{
Any { YellowCard YellowCard2 }
Message "$PD_YELLOWC"
RemoteMessage "$PD_YELLOWCO"
Mapcolor 255 255 0
lockedsound "locks/card"
}
Lock 4 Doom
{
Any { RedSkull RedSkull2 }
Message "$PD_REDS"
RemoteMessage "$PD_REDSO"
Mapcolor 255 0 0
lockedsound "locks/skull"
}
Lock 5 Doom
{
Any { BlueSkull BlueSkull2 }
Message "$PD_BLUES"
RemoteMessage "$PD_BLUESO"
Mapcolor 0 0 255
lockedsound "locks/skull"
}
Lock 6 Doom
{
Any { YellowSkull YellowSkull2 }
Message "$PD_YELLOWS"
RemoteMessage "$PD_YELLOWSO"
Mapcolor 255 255 0
lockedsound "locks/skull"
}
Lock 129 Doom
{
Any { RedCard RedCard2 RedSkull RedSkull2 KeyGreen }
Message "$PD_REDK"
RemoteMessage "$PD_REDO"
Mapcolor 255 0 0
lockedsound "locks/card"
}
Lock 130 Doom
{
Any { BlueCard BlueCard2 BlueSkull BlueSkull2 KeyBlue }
Message "$PD_BLUEK"
RemoteMessage "$PD_BLUEO"
Mapcolor 0 0 255
lockedsound "locks/card"
}
Lock 131 Doom
{
Any { YellowCard YellowCard2 YellowSkull YellowSkull2 KeyYellow }
Message "$PD_YELLOWK"
RemoteMessage "$PD_YELLOWO"
Mapcolor 255 255 0
lockedsound "locks/card"
}
Lock 132 Doom
{
Any { RedCard RedCard2 RedSkull RedSkull2 }
Message "$PD_REDK"
RemoteMessage "$PD_REDO"
Mapcolor 255 0 0
lockedsound "locks/skull"
}
Lock 133 Doom
{
Any { BlueCard BlueCard2 BlueSkull BlueSkull2 }
Message "$PD_BLUEK"
RemoteMessage "$PD_BLUEO"
Mapcolor 0 0 255
lockedsound "locks/skull"
}
Lock 134 Doom
{
Any { YellowCard YellowCard2 YellowSkull YellowSkull2 }
Message "$PD_YELLOWK"
RemoteMessage "$PD_YELLOWO"
Mapcolor 255 255 0
lockedsound "locks/skull"
}
Lock 100
{
Message "$PD_ANY"
RemoteMessage "$PD_ANYOBJ"
Mapcolor 128 128 255
lockedsound "locks/skull"
}
Lock 228
{
Message "$PD_ANY"
RemoteMessage "$PD_ANYOBJ"
Mapcolor 128 128 255
lockedsound "locks/skull"
}
Lock 229 Doom
{
Any { BlueCard BlueCard2 BlueSkull BlueSkull2 KeyBlue }
Any { YellowCard YellowCard2 YellowSkull YellowSkull2 KeyYellow }
Any { RedCard RedCard2 RedSkull RedSkull2 KeyGreen }
Message "$PD_ALL3"
RemoteMessage "$PD_ALL3O"
lockedsound "locks/skull"
}
Lock 101 Doom
{
Any { BlueCard BlueCard2 }
Any { BlueSkull BlueSkull2 }
Any { YellowCard YellowCard2 }
Any { YellowSkull YellowSkull2 }
Any { RedCard RedCard2 }
Any { RedSkull RedSkull2 }
Message "$PD_ALL6"
RemoteMessage "$PD_ALL6O"
lockedsound "locks/skull"
}
//
// Heretic KeyDefs
//
Lock 1 Heretic
{
KeyGreen
Message "$TXT_NEEDGREENKEY"
Mapcolor 0 255 0
}
Lock 2 Heretic
{
KeyBlue
Message "$TXT_NEEDBLUEKEY"
Mapcolor 0 0 255
}
Lock 3 Heretic
{
KeyYellow
Message "$TXT_NEEDYELLOWKEY"
Mapcolor 255 255 0
}
Lock 129 Heretic
{
KeyGreen
Message "$TXT_NEEDGREENKEY"
Mapcolor 0 255 0
}
Lock 130 Heretic
{
KeyBlue
Message "$TXT_NEEDBLUEKEY"
Mapcolor 0 0 255
}
Lock 131 Heretic
{
KeyYellow
Message "$TXT_NEEDYELLOWKEY"
Mapcolor 255 255 0
}
Lock 229 Heretic
{
KeyGreen
KeyYellow
KeyBlue
Message "$PD_ALL3"
RemoteMessage "$PD_ALL3O"
}
Lock 101 Heretic
{
KeyGreen
KeyYellow
KeyBlue
Message "$PD_ALL3"
RemoteMessage "$PD_ALL3O"
}
//
// Hexen KeyDefs
//
Lock 1 Hexen
{
KeySteel
Message "$TXT_NEED_KEY_STEEL"
Mapcolor 150 150 150
}
Lock 2 Hexen
{
KeyCave
Message "$TXT_NEED_KEY_CAVE"
Mapcolor 255 218 0
}
Lock 3 Hexen
{
KeyAxe
Message "$TXT_NEED_KEY_AXE"
Mapcolor 64 64 255
}
Lock 4 Hexen
{
KeyFire
Message "$TXT_NEED_KEY_FIRE"
Mapcolor 255 128 0
}
Lock 5 Hexen
{
KeyEmerald
Message "$TXT_NEED_KEY_EMERALD"
Mapcolor 0 255 0
}
Lock 6 Hexen
{
KeyDungeon
Message "$TXT_NEED_KEY_DUNGEON"
Mapcolor 47 151 255
}
Lock 7 Hexen
{
KeySilver
Message "$TXT_NEED_KEY_SILVER"
Mapcolor 154 152 188
}
Lock 8 Hexen
{
KeyRusted
Message "$TXT_NEED_KEY_RUSTED"
Mapcolor 156 76 0
}
Lock 9 Hexen
{
KeyHorn
Message "$TXT_NEED_KEY_HORN"
Mapcolor 255 218 0
}
Lock 10 Hexen
{
KeySwamp
Message "$TXT_NEED_KEY_SWAMP"
Mapcolor 64 255 64
}
Lock 11 Hexen
{
KeyCastle
Message "$TXT_NEED_KEY_CASTLE"
Mapcolor 255 64 64
}
Lock 101 Hexen
{
KeySteel
KeyCave
KeyAxe
KeyFire
KeyEmerald
KeyDungeon
KeySilver
KeyRusted
KeyHorn
KeySwamp
KeyCastle
Message "$PD_ALLKEYS"
}
Lock 229 Hexen
{
KeySteel
KeyCave
KeyAxe
KeyFire
KeyEmerald
KeyDungeon
KeySilver
KeyRusted
KeyHorn
KeySwamp
KeyCastle
Message "$PD_ALLKEYS"
}
// Strife KeyDefs
Lock 1 Strife
{
BaseKey
Message "You don't have the key"
Mapcolor 150 150 150
}
Lock 2 Strife
{
GovsKey
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
}
Lock 3 Strife
{
Passcard
RemoteMessage "$TXT_NEED_PASSCARD"
Message "$TXT_NEED_PASSCARD_DOOR"
Mapcolor 128 266 150
}
Lock 4 Strife
{
IDBadge
Message "$TXT_NEED_IDCARD"
Mapcolor 255 128 0
}
Lock 5 Strife
{
PrisonKey
Message "$TXT_NEED_PRISONKEY"
Mapcolor 0 255 0
}
Lock 6 Strife
{
SeveredHand
Message "$TXT_NEED_HANDPRINT"
Mapcolor 255 151 100
}
Lock 7 Strife
{
Power1Key
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
}
Lock 8 Strife
{
Power2Key
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
}
Lock 9 Strife
{
Power3Key
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
}
Lock 10 Strife
{
GoldKey
Message "$TXT_NEED_GOLDKEY"
Mapcolor 255 200 0
}
Lock 11 Strife
{
IDCard
RemoteMessage "$TXT_NEED_IDBADGE"
Message "$TXT_NEED_IDBADGE_DOOR"
Mapcolor 200 0 0
}
Lock 12 Strife
{
SilverKey
Message "$TXT_NEED_SILVERKEY"
Mapcolor 150 150 150
}
Lock 13 Strife
{
OracleKey
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
}
Lock 14 Strife
{
MilitaryID
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
}
Lock 15 Strife
{
OrderKey
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
}
Lock 16 Strife
{
WarehouseKey
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
}
Lock 17 Strife
{
BrassKey
Message "$TXT_NEED_BRASSKEY"
Mapcolor 150 75 0
}
Lock 18 Strife
{
RedCrystalKey
Message "$TXT_NEED_REDCRYSTAL"
Mapcolor 150 150 150
}
Lock 19 Strife
{
BlueCrystalKey
Message "$TXT_NEED_BLUECRYSTAL"
Mapcolor 150 150 150
}
Lock 20 Strife
{
ChapelKey
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
}
Lock 21 Strife
{
CatacombKey
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
}
Lock 22 Strife
{
SecurityKey
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
}
Lock 23 Strife
{
CoreKey
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
}
Lock 24 Strife
{
MaulerKey
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
}
Lock 25 Strife
{
FactoryKey
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
}
Lock 26 Strife
{
MineKey
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
}
Lock 27 Strife
{
NewKey5
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
}
Lock 50 Strife
{
PrisonPass
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
}
Lock 51 Strife
{
OraclePass
Message "$TXT_NEEDKEY"
Mapcolor 150 150 150
}
//
// Chex Locks
//
Lock 1 Chex
{
ChexRedCard
Message "$PD_REDC"
RemoteMessage "$PD_REDCO"
Mapcolor 255 0 0
}
Lock 2 Chex
{
ChexBlueCard
Message "$PD_BLUEC"
RemoteMessage "$PD_BLUECO"
Mapcolor 0 0 255
}
Lock 3 Chex
{
ChexYellowCard
Message "$PD_YELLOWC"
RemoteMessage "$PD_YELLOWCO"
Mapcolor 255 255 0
}
Lock 129 Chex
{
ChexRedCard
Message "$PD_REDK"
RemoteMessage "$PD_REDO"
Mapcolor 255 0 0
}
Lock 130 Chex
{
ChexBlueCard
Message "$PD_BLUEK"
RemoteMessage "$PD_BLUEO"
Mapcolor 0 0 255
}
Lock 131 Chex
{
ChexYellowCard
Message "$PD_YELLOWK"
RemoteMessage "$PD_YELLOWO"
Mapcolor 255 255 0
}