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DECALDEF.txt
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DECALDEF.txt
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Decal RedRailScorchLower1
{
Pic CBALSCR1
Shade "00 00 00"
X-Scale 0.1
Y-Scale 0.1
RandomFlipX
RandomFlipY
}
Decal RedRailScorchLower2
{
Pic CBALSCR2
Shade "00 00 00"
X-scale 0.1
Y-scale 0.1
RandomFlipX
RandomFlipY
}
DecalGroup RedRailScorchLower
{
RedRailScorchLower1 1
RedRailScorchLower2 1
}
Decal RedRailScorch1
{
Pic CBALSCR1
Shade "56 00 00"
FullBright
X-Scale 0.2
Y-Scale 0.2
Animator GoAway
LowerDecal RedRailScorchLower
}
Decal RedRailScorch2
{
Pic CBALSCR2
Shade "56 00 00"
FullBright
X-Scale 0.2
Y-Scale 0.2
Animator GoAway
LowerDecal RedRailScorchLower
}
DecalGroup RedRailScorch
{
RedRailScorch1 1
RedRailScorch2 1
}
decal GauntletScorch
{
pic SCORCH1
shade "00 00 00"
x-scale 0.20
y-scale 0.20
randomflipx
randomflipy
}
decal SceptreScorch
{
pic SCORCH1
shade "00 00 00"
x-scale 0.125
y-scale 0.125
randomflipx
randomflipy
}
decal SceptreScorch2
{
pic SCORCH1
shade "00 00 00"
x-scale 0.208333
y-scale 0.208333
randomflipx
randomflipy
}
decal SceptreScorch3
{
pic SCORCH1
shade "00 00 00"
x-scale 0.291667
y-scale 0.291667
randomflipx
randomflipy
}
generator FistPuff BulletChip1
generator DIPuff BulletChip1
generator DIPuff_Soul BulletChip1
generator DiarisHolyArrow BulletChip2
Decal RedRailScorchLower1
{
Pic CBALSCR1
Shade "00 00 00"
X-Scale 0.1
Y-Scale 0.1
RandomFlipX
RandomFlipY
}
Decal RedRailScorchLower2
{
Pic CBALSCR2
Shade "00 00 00"
X-scale 0.1
Y-scale 0.1
RandomFlipX
RandomFlipY
}
DecalGroup RedRailScorchLower
{
RedRailScorchLower1 1
RedRailScorchLower2 1
}
Decal RedRailScorch1
{
Pic CBALSCR1
Shade "56 00 00"
FullBright
X-Scale 0.2
Y-Scale 0.2
Animator GoAway
LowerDecal RedRailScorchLower
}
Decal RedRailScorch2
{
Pic CBALSCR2
Shade "56 00 00"
FullBright
X-Scale 0.2
Y-Scale 0.2
Animator GoAway
LowerDecal RedRailScorchLower
}
DecalGroup RedRailScorch
{
RedRailScorch1 1
RedRailScorch2 1
}
decal Crack1
{
pic BFGLITE1
shade "00 00 00"
randomflipy
randomflipx
}
decal Crack2
{
pic BFGLITE2
shade "00 00 00"
randomflipy
randomflipx
}
decalgroup Cracks
{
Crack1 1
Crack2 1
}