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gui.py
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gui.py
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import threading
from multiprocessing import Event, Process
from module.logger import logger
from module.webui.setting import State
def func(ev: threading.Event):
import argparse
import asyncio
import sys
import uvicorn
if sys.platform.startswith("win"):
asyncio.set_event_loop_policy(asyncio.WindowsProactorEventLoopPolicy())
State.restart_event = ev
parser = argparse.ArgumentParser(description="Alas web service")
parser.add_argument(
"--host",
type=str,
help="Host to listen. Default to WebuiHost in deploy setting",
)
parser.add_argument(
"-p",
"--port",
type=int,
help="Port to listen. Default to WebuiPort in deploy setting",
)
parser.add_argument(
"-k", "--key", type=str, help="Password of alas. No password by default"
)
parser.add_argument(
"--cdn",
action="store_true",
help="Use jsdelivr cdn for pywebio static files (css, js). Self host cdn by default.",
)
parser.add_argument(
"--electron", action="store_true", help="Runs by electron client."
)
parser.add_argument(
"--run",
nargs="+",
type=str,
help="Run alas by config names on startup",
)
args, _ = parser.parse_known_args()
host = args.host or State.deploy_config.WebuiHost or "0.0.0.0"
port = args.port or int(State.deploy_config.WebuiPort) or 22367
State.electron = args.electron
logger.hr("Launcher config")
logger.attr("Host", host)
logger.attr("Port", port)
logger.attr("Electron", args.electron)
logger.attr("Reload", ev is not None)
if State.electron:
# https://github.com/LmeSzinc/AzurLaneAutoScript/issues/2051
logger.info("Electron detected, remove log output to stdout")
from module.logger.logger import console_hdlr
logger.removeHandler(console_hdlr)
uvicorn.run("module.webui.app:app", host=host, port=port, factory=True)
if __name__ == "__main__":
if State.deploy_config.EnableReload:
should_exit = False
while not should_exit:
event = Event()
process = Process(target=func, args=(event,))
process.start()
while not should_exit:
try:
b = event.wait(1)
except KeyboardInterrupt:
should_exit = True
break
if b:
process.kill()
break
elif process.is_alive():
continue
else:
should_exit = True
else:
func(None)