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CHANGELOG.md

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Lovely Snails Changelog

1.0.0

  • Initial Release.
  • Added the Snail entity.
    • Can be tamed with mushrooms.
    • Once tamed, it can be taken care of to grow into an adult.
    • Adult snails can carry players and items if equipped with chests.
    • Items in a snail inventory are ordered by pages, which are associated to a chest.
    • Snail inventory pages can be browsed via scrolling in the storage space.
  • Added Snail Spawn Egg.

1.0.1

  • Added French translations.
  • Added Simplified Chinese translations (#2).
  • Fixed food not being consumed by snails.

1.0.2

  • Fixed shift-click behavior in snail inventory.
    • Fixed chests being transferable to baby snails.

1.0.3

  • Added inventory page buttons to improve accessibility.
  • Fixed baby snails collision box.

1.0.4

  • Updated to 1.18.2.
  • Added snail spawn biome tags:
    • lovely_snails:snail_spawn for a spawn weight of 8
    • lovely_snails:swamp_like_spawn for a spawn weight of 10

1.1.0

  • Updated to 1.19.
  • Added locked NBT tag for snails, allow to entirely lock movement and the inventory to the owner only.
  • Added Russian translations (#9).
  • Added Canadian French translations.
  • Moved the Snail Spawn Egg to be in the same place as Vanilla would put Spawn Eggs in the creative inventory.
  • Stopped rendering chests if the snail is a baby. Not naturally possible, but it happened.

1.1.1

  • Updated to 1.19.3.
  • Improved a little the spawn logic code.

1.1.2

  • Updated to 1.20.1.
  • Added moss blocks and moss carpets as valid spawn blocks for snails.
  • Added hanging roots, melon seeds, pumpkin seeds, torchflower seeds, and wheat seeds as snail food.

1.1.3

  • Fixed adult snails appearing small after reconnect due to network desynchronizations (#13, #14).

1.1.4

  • Updated to 1.20.2 (#16).
  • Fixed more snail client synchronization issues.