Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

parseGrenades timing for HE/Incendiary question #224

Open
raylin01 opened this issue Oct 10, 2024 · 1 comment
Open

parseGrenades timing for HE/Incendiary question #224

raylin01 opened this issue Oct 10, 2024 · 1 comment

Comments

@raylin01
Copy link

Quick question: When using parseGrenades, I am seeing HE grenades hang around for a long time after landing and incendiary / molotov instantly disappearing, is this the intended behavior? I would expect incendiary/molotovs to have time after while grenades not

@LaihoE
Copy link
Owner

LaihoE commented Oct 27, 2024

Do you have an example demo?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants