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c10537981.lua
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c10537981.lua
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--リターンソウル
function c10537981.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_END_PHASE)
e1:SetCondition(c10537981.condition)
e1:SetTarget(c10537981.target)
e1:SetOperation(c10537981.activate)
c:RegisterEffect(e1)
end
function c10537981.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_END
end
function c10537981.filter(c,tid)
return c:IsReason(REASON_DESTROY) and c:IsType(TYPE_MONSTER) and c:GetTurnID()==tid
and c:IsAbleToDeck()
end
function c10537981.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and c10537981.filter(chkc,Duel.GetTurnCount()) end
if chk==0 then return Duel.IsExistingTarget(c10537981.filter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil,Duel.GetTurnCount()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c10537981.filter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,3,nil,Duel.GetTurnCount())
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
end
function c10537981.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local sg=g:Filter(Card.IsRelateToEffect,nil,e)
if sg:GetCount()>0 then
Duel.SendtoDeck(sg,nil,2,REASON_EFFECT)
end
end