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c10493654.lua
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c10493654.lua
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--Ai-コンタクト
function c10493654.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10493654,0))
e1:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,10493654+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(c10493654.condition)
e1:SetCost(c10493654.cost)
e1:SetTarget(c10493654.target)
e1:SetOperation(c10493654.activate)
c:RegisterEffect(e1)
end
function c10493654.cfilter(c)
return c:IsCode(59054773) and not c:IsPublic() and c:IsAbleToDeck()
end
function c10493654.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsEnvironment(59054773,tp,LOCATION_FZONE)
end
function c10493654.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(1)
if chk==0 then return true end
end
function c10493654.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if e:GetLabel()==0 then return false end
e:SetLabel(0)
return Duel.IsExistingMatchingCard(c10493654.cfilter,tp,LOCATION_HAND,0,1,nil) and Duel.IsPlayerCanDraw(tp,3)
end
e:SetLabel(0)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local g=Duel.SelectMatchingCard(tp,c10493654.cfilter,tp,LOCATION_HAND,0,1,1,nil)
Duel.ConfirmCards(1-tp,g)
Duel.ShuffleHand(tp)
Duel.SetTargetCard(g)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,3)
end
function c10493654.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoDeck(tc,nil,1,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_DECK) then
Duel.Draw(tp,3,REASON_EFFECT)
end
end