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c10449150.lua
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c10449150.lua
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--シャトルロイド
function c10449150.initial_effect(c)
--remove
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10449150,0))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BE_BATTLE_TARGET)
e1:SetTarget(c10449150.rmtg)
e1:SetOperation(c10449150.rmop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10449150,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_PHASE+PHASE_STANDBY)
e2:SetRange(LOCATION_REMOVED)
e2:SetCondition(c10449150.spcon)
e2:SetTarget(c10449150.sptg)
e2:SetOperation(c10449150.spop)
c:RegisterEffect(e2)
--damage
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(10449150,2))
e3:SetCategory(CATEGORY_DAMAGE)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetCondition(c10449150.damcon)
e3:SetTarget(c10449150.damtg)
e3:SetOperation(c10449150.damop)
c:RegisterEffect(e3)
end
function c10449150.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemove() end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,e:GetHandler(),1,0,0)
end
function c10449150.rmop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.Remove(c,POS_FACEUP,REASON_EFFECT)~=0 then
c:RegisterFlagEffect(10449150,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,1)
end
end
function c10449150.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c10449150.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetFlagEffect(10449150)~=0 end
e:GetHandler():ResetFlagEffect(10449150)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,1000)
end
function c10449150.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,1,tp,tp,false,false,POS_FACEUP)
end
function c10449150.damcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_SPECIAL+1
end
function c10449150.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(1000)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,1000)
end
function c10449150.damop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end