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c1036974.lua
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c1036974.lua
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--ミスフォーチュン
function c1036974.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(c1036974.cost)
e1:SetTarget(c1036974.target)
e1:SetOperation(c1036974.activate)
c:RegisterEffect(e1)
end
function c1036974.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetActivityCount(tp,ACTIVITY_ATTACK)==0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_OATH)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c1036974.filter(c)
return c:IsFaceup() and c:GetBaseAttack()>0
end
function c1036974.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c1036974.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c1036974.filter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,c1036974.filter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,math.floor(g:GetFirst():GetBaseAttack()/2))
end
function c1036974.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
Duel.Damage(1-tp,math.floor(tc:GetBaseAttack()/2),REASON_EFFECT)
end
end