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Police shared garage #162

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DemonLawyerr opened this issue May 1, 2024 · 1 comment
Open

Police shared garage #162

DemonLawyerr opened this issue May 1, 2024 · 1 comment

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@DemonLawyerr
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I'm trying to achieve a fully shared garage with other police members, so they can actually take care of their cars and now just spawn them in. I'm trying my best, with no success.

['policeside'] = {
['Zone'] = {
['Shape'] = { --polygon that surrounds the parking area
vector2(449.11633300782, -1027.4654541016),
vector2(447.30383300782, -1016.0021362304),
vector2(424.27795410156, -1016.818786621),
vector2(423.95770263672, -1029.9932861328)
},
['minZ'] = 28.10, -- min height of the parking zone
['maxZ'] = 29.97, -- max height of the parking zone
},
label = "Police parking",
showBlip = false,
blipName = "Police Parking",
blipNumber = 357,
type = 'job', --public, job, gang, depot
jobGarageIdentifier = 'policeside',
vehicleCategories = {'emergency'},
drawText = 'Police Parking', --car, air, sea
job = 'police',
debug = false,
['ParkingSpots'] = {
vector4(430.8, -1027.74, 28.93, 18.73),
vector4(434.16, -1027.7, 28.87, 9.08),
vector4(438.22, -1026.97, 28.79, 9.76),
vector4(442.13, -1026.45, 28.72, 0.89),
vector4(445.73, -1025.73, 28.65, 9.11),

    }
},

This is my config
Yes, i do have 'policeside' in SharedJobGarage config

@JonasDev17
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Remove jobGarageIdentifier and try: minZ 26 and maxZ 32

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