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Hi all!
I highly recommend that you put the code bellow in _EmojiPickerState ir order to avoid error while disposing the object before load:
...if you'll do that, please give me noticed....
Hi all!
I highly recommend that you put the code bellow in _EmojiPickerState ir order to avoid error while disposing the object before load:
...if you'll do that, please give me noticed....
@override void setState(fn) { if(mounted) { super.setState(fn); } }
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