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IronRuby on WinRT #99

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LonghronShen opened this issue Jan 5, 2013 · 1 comment
Closed

IronRuby on WinRT #99

LonghronShen opened this issue Jan 5, 2013 · 1 comment

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@LonghronShen
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I'm a user of IronRuby. And I'm porting my project to WinRT.
I'm the coordinator of the Runa Engine project which is a XNA and IronRuby based dynamic game engine which fed on the power of IronRuby.
By far I found the problem that the script engine throw an exception that says "Not supporting create new CLR types on this platform."
I think it is because of the missing of reflection on WinRT. Is that possible to port some reflection part of Mono to solve the problem?

@slide
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slide commented Jul 14, 2016

This issue was moved to IronLanguages/ironruby#5

@slide slide closed this as completed Jul 14, 2016
@slide slide removed the untriaged label Aug 5, 2016
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