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This repository has been archived by the owner on Sep 14, 2018. It is now read-only.
I'm a user of IronRuby. And I'm porting my project to WinRT.
I'm the coordinator of the Runa Engine project which is a XNA and IronRuby based dynamic game engine which fed on the power of IronRuby.
By far I found the problem that the script engine throw an exception that says "Not supporting create new CLR types on this platform."
I think it is because of the missing of reflection on WinRT. Is that possible to port some reflection part of Mono to solve the problem?
The text was updated successfully, but these errors were encountered:
I'm a user of IronRuby. And I'm porting my project to WinRT.
I'm the coordinator of the Runa Engine project which is a XNA and IronRuby based dynamic game engine which fed on the power of IronRuby.
By far I found the problem that the script engine throw an exception that says "Not supporting create new CLR types on this platform."
I think it is because of the missing of reflection on WinRT. Is that possible to port some reflection part of Mono to solve the problem?
The text was updated successfully, but these errors were encountered: