A project that builds showcase webpage for Arknights Live2D-equipped operators. Showcase webpage can be used as a wallpaper for Wallpaper Engine on Windows or Plash on macOS (not tested).
- For Windows users: Use Wallpaper Engine or other softwares that support using webpage as desktop wallpaper.
- For macOS users: Use Plash, however, I don't have macOS machine, so your mileage may vary.
- For Linux users: You power user should be able to find your solutions!
A list of supported operators can be found at Directory page.
$ npm run generate {operator_name}
To generate operator assets for showcase page
$ npm run dev {operator_name}
Live showcase page server for development
$ npm run build {operator_name}
Build showcase webpage for an operator
$ npm run build-all
To generate all operator assets for showcase page
$ npm run init {operator_name}
To initialize folder and config file for an operator
$ npm run readme {operator_name}
To add operator info to README.md
$ npm run directory
To generate directory.json
$ npm run charword
To generate the latest charword_table.json
Add query string settings
to bring up the settings panel to adjust your settings. Then use appropriate JavaScript code to load your settings
settings.setFPS(integer) // set FPS
settings.setLogoDisplay(boolean) // display logo or not
settings.setLogoRatio(float) // the ratio of the logo
settings.setLogoOpacity(float) // the opacity of the logo
settings.setLogo(url) // change the logo, url: image url, removeInvert: boolean
settings.resetLogoImage() // reset to the default logo
settings.setDefaultBackground(url) // change the default background, url: image filename from `background` folder
settings.setBackgoundImage(url) // change the background, url: image url
settings.resetBackground() // reset to the default background
settings.positionPadding("left", integer) // left padding
settings.positionPadding("right", integer) // right padding
settings.positionPadding("top", integer) // top padding
settings.positionPadding("bottom", integer) // bottom padding
settings.positionReset() // reset the position
settings.open() // open settings panel
settings.close() // close settings panel
settings.reset() // reset settings
folder:
operator: ./operator/ # folder for operator assets
release: ./release/ # folder for released showcase page
operators:
chen: !include config/chen.yaml # include the config for the operator under folder `config/chen.yaml`
dusk: !include config/dusk.yaml
dusk_everything_is_a_miracle: !include config/dusk_everything_is_a_miracle.yaml
ling: !include config/ling.yaml
nearl: !include config/nearl.yaml
nian: !include config/nian.yaml
nian_unfettered_freedom: !include config/nian_unfettered_freedom.yaml
phatom_focus: !include config/phatom_focus.yaml
rosmontis: !include config/rosmontis.yaml
skadi: !include config/skadi.yaml
skadi_sublimation: !include config/skadi_sublimation.yaml
w: !include config/w.yaml
w_fugue: !include config/w_fugue.yaml
specter: !include config/specter.yaml
gavial: !include config/gavial.yaml
surtr_colorful_wonderland: !include config/surtr_colorful_wonderland.yaml
lee_trust_your_eyes: !include config/lee_trust_your_eyes.yaml
texas_the_omertosa: !include config/texas_the_omertosa.yaml
nearl_relight: !include config/nearl_relight.yaml
rosmontis_become_anew: !include config/rosmontis_become_anew.yaml
passager_dream_in_a_moment: !include config/passager_dream_in_a_moment.yaml
mizuki_summer_feast: !include config/mizuki_summer_feast.yaml
link: chen # the link to access showcase page for this operator
type: operator # operator live2d or skin live2d
date: 2021/08 # release date
title: 'Arknights: Ch''en/Chen the Holungday - 明日方舟:假日威龙陈' # page title
filename: dyn_illust_char_1013_chen2 # live2d assets name
logo: logo_rhodes_override # operator logo
fallback_name: char_1013_chen2_2 # fallback image name
viewport_left: 0 # live2d view port settings
viewport_right: 0
viewport_top: 1
viewport_bottom: 1
invert_filter: false # operator logo invert filter
The LICENSE
file applies to all files unless listed specifically.
LICENSE_SPINE
file applies to following files including adapted code for this repo:
src/libs/spine-player.css
src/libs/spine-player.js
Copyright © 2017 - 2023 Arknights/Hypergryph Co., Ltd
applies to following files:
- all files under
operator
folder and its sub-folders
I'm still struggling to find a command-line tool to extract in-game assets. But AssetRipper seems to have a command-line interface, I'm too lazy to have a deeper inverstigation.
Assets Name | Location | Type |
---|---|---|
Logos | spritepack/ui_camp_logo_h2_0.ab | Sprite |
Logos for collaboration | spritepack/ui_camp_logo_h2_linkage_0.ab | Sprite |
Logo Mapping | gamedata/art/handbookpos_table.json3 | TextAsset |
Dynaimc Character | arts/dynchars/ | Texture2D & TextAsset |
Static Image | Operator: chararts/ ; Skin: skinpack/ | Texture2D |
Background | arts/ui/homebackground/wrapper/ | Sprite |
Voice Clips | audio/sound_beta_2/voice{_*}/ | AudioClip |
Voice Lines3 | gamedata/excel/charword_table.ab | TextAsset |
Portrait Images1 | arts/charportraits | Texture2D & MonoBehaviour |
Home Music2 | audio/sound_beta_2/music | AudioClip |
1: portrait_hub
is required to locate the image
2: gamedata/excel/display_meta_table.json->homeBackgroundData
3 and gamedata/excel/audio_data.json
3 is required to locate the music.
3: Data is encryped, decryped version can be obtained from ArknightsGameData for the Chinese version and Kengxxiao/ArknightsGameData_YoStar for other regions.
Name | URL | Note |
---|---|---|
Config | link | Version info |
Current Hot Update JSON | link | Directory JSON |
Voice JP | link | Voice JP |
Voice CN | link 1, link 2 | Voice CN |
Voice KR | link | Voice KR |
Voice EN | link | Voice EN |
Voice Custom | link | Voice Custom |
Misc | link | Latest Home Background, Skin Static Image |
Init | link | Logos, Background, Portrait Images |
Dynaimc Characters | link | Dynaimc Character |
Static Image | link | Operator Static Image |
Home Music | link | Home Music |
L Com? | link | portrait_hub.ab |